1

(29 replies, posted in General discussion)

Deon you will be missed very sorry to see you go sad

The other current problem is lag, many of us still constantly get lag and if you think your turning in one place but server things a different place it could cause problems. For those of us who get constant lag this could become a huge pain in the but.

If lag wasnt an issue Im down for it 100%

3

(20 replies, posted in Balancing)

so.... nerf the players that dont want to live on beta or that cant ?

no i agree with you certain items are used more than others, what im saying is it would be nice to have the full market data on item moving instead of just a small piece of the market data "the open market data"

What I would love to see is the internal corp markets moving data. "with prices excluded since they will vary widely from corp to corp.

This would make market demand research possible where with the open market on most items it is currently impossible.

Add another tab in the dropdown box called "internal" below the world dropdown that has the collated data from corps moving averages of the item.

Example, T2 Ldemob. It has no moving on open market and the prices vary widely, so its impossible to tell if there is demand for this item. If i want to make and sell them on open market i have no idea how long or at what price I should sell them for.

Alot of players that come to perp want to play the market and see where the demand is, with current market data thats impossible.

thanks for the update Dev Zoom

it would be very nice if this bug could get fixed.

its kind of 'not optimal' to have skills that don't apply at all