Bastian Croft wrote:*shrugs* I don't see an issue with it here.
I went pure combat spec here. As a result, my engineering skills suffer. I knew what I was getting into going in. Could attributes be explained better (at all?)? Yes, absolutely.
But I don't think the system needs an overhaul.
Just my 2 NIC.
The problem is, the attributes are now NOT explained at all! Just like the losing of the 20.000 starting EP when you delete your character to reroll, because of a mistake.
I have now messed up two characters (one in EP and the new one now with Attributes) on two accounts.
The character creation process is really unclear and vague in this. I really tried to even out all the attributes as best as possible, but because of scewed attribute view with graphs, I still end up with 20+ in Economics and Politics and only 9 in tactical.
Furthermore there was no real information whatsoever (during character creation) about what effect attributes have, so I didn't put too much thought at it at first. And even thought (as this game was resembling so much to EVE Online) that I could compensate / improve sertain lacking attributes in the game later on. Which appears not to be possible at all!
So next to the shard permanent EP issue, we now have a permanent non-repairable attribute issue new players are going to run into and break their heads over!
This is really not a good way to attract new players and lock them into screwed up characters.
My 2 cents.