-1 Russians dont play this game, thats just western propaganda!
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Perpetuum Forums → Posts by Obi Wan Kenobi
Posts found: 101 to 125 of 1,511
101 2016-05-01 23:01:09
Re: Russian chat topic change (18 replies, posted in Feature discussion and requests)
102 2016-05-01 22:59:23
Re: Playerbase (36 replies, posted in Q & A)
Obi Wan Kenobi wrote:Crepitus wrote:this shows daily and monthly stats, shows accounts, not individuals players.
Yes, people hide because they don't want to give their enemies intel.
I remember when that graph had peaks of 500+ players.
I remember when my squad had 500 members
Ah yes & when we had 100s of people living on Beta islands.. those were the days
103 2016-04-30 19:17:49
Re: Wait to progress (102 replies, posted in General discussion)
No he is not a bad fella, just seems to be a bit obsessed.
Well thats because your the centre of the universe Jita
104 2016-04-29 00:31:23
Re: Playerbase (36 replies, posted in Q & A)
Pokuru wrote:So I've owned this game for maybe 2 years or more. The first time I played. I got through the tutorial and I understand the type of game it was, similar to eve. It has grinding, marketing, player corporations, gamma islands where you control land and resources with bases, crafting system, bla bla bla.
But as a new player who is playing the game when its old. I see in general chat only 14~ people. I browse the other chat channels and its maybe 10 in another, 5 in another, a few outlying 1's. And I could assume some players are in multiple chat channels which would mean the sum of players is less. So the population on the game would appear to be less than 30.
So how many people are really online in this game?
And I feel if you want more people on, shouldn't you people not in general chat come join it?
My brother started playing this and that's why I'm back to check this game out again.
He says everyone is hiding.Are you all hiding and not in general chat?
Its a real turn away to new players looking for a healthy community in a game that is about player interaction.this shows daily and monthly stats, shows accounts, not individuals players.
Yes, people hide because they don't want to give their enemies intel.
I remember when that graph had peaks of 500+ players.
105 2016-04-23 12:47:57
Re: Dev Zoom (44 replies, posted in Q & A)
I blame Rovoc and Ville for continuously posting links about "epic Jita tears" in TS. Eventually I took a look.
106 2016-04-23 08:38:53
Re: Dev Zoom (44 replies, posted in Q & A)
Naismith wrote:You ~outlasted~ for 2 years dear Jita, don't complain too hard when you get it done to you for 2 weeks.
First bit of truth from you in the thread, can't argue with that I guess. A shame you guys couldn't get involved in the process and build the population together instead of seeking to destroy it. We bent over backwards to include.
You just fried my BS meter... thanks.
Anyone remembers the days when Styx & M2S were "killing the game" Good times... Now were left with watching Jita...
Also... quick question Syndi, curious how it took you 3 months of you mostly being around to finally post on the forums again? Feels like you only like to post when you feel you've won. Merely an observation.
Unlike you he knows when to post & when not to.
107 2016-04-21 14:22:30
Re: R.I.P Perpetuum (20 replies, posted in General discussion)
This is a dead game going no where fast. All of you guys would be better off just moving on & learning to annoy & troll a whole new game game
Steam couldn't save it. It just prolonged the inevitable. This is what you get when you dont have any effective advertising for a product.
When perpetuum finally shuts down Im logging back onto TS just to hear Syndic laughing his *** off <3
108 2016-04-18 00:15:24
Re: 1 Island to rule them all!!!!!! (5 replies, posted in Feature discussion and requests)
Yes I want to be able to decorate a house ...
109 2016-04-18 00:14:41
Re: Wait to progress (102 replies, posted in General discussion)
***** it's like they don't want money.
I think Perpetuum is used for some strange Hungarian tax dodge
110 2016-04-16 08:29:31
Topic: 1 Island to rule them all!!!!!! (5 replies, posted in Feature discussion and requests)
So...
mb better one island? for 10ppl it very good
This Game only needs 1 island. Lets stick everyone in 1 Padded cell
Do it
111 2016-04-11 23:40:57
Re: General LAG? (26 replies, posted in General discussion)
Looks like its time to find a new game
112 2016-04-11 00:46:50
Re: Pleae fix my mining Tower (54 replies, posted in Bugs)
Lets be honest these DEVs have been meta gamed for years by every faction that this game has ever had. In the end thats probably had as big of a negative impact on this game as any...
Woot pg3
113 2016-04-10 07:22:04
Re: Pleae fix my mining Tower (54 replies, posted in Bugs)
This thread now has a sufficient amount of nerd rage to gain my approval....
Now wheres the up vote butan...
114 2016-04-09 12:37:09
Re: Pleae fix my mining Tower (54 replies, posted in Bugs)
Yeah your right better to leave the afk mining to macro miners
115 2016-04-09 07:32:29
Re: Pleae fix my mining Tower (54 replies, posted in Bugs)
Just throwing this old idea out there, mining towers should be able to passively mine ore.
116 2016-03-27 09:29:09
Re: How to Make a Heavy faster than assaults. (6 replies, posted in Guides and Resources)
T2 HM is faster than a T2 Assault?
117 2016-03-22 19:06:07
Re: Scheduled server downtime - 2016-03-23 (17 replies, posted in News and information)
Budapest / zooms closet is cheaper I guess.
I thought they kept the servers under Zooms bed for heat & warm during those long cold winters
118 2016-03-20 21:27:45
Re: Dev Alf still around? (5 replies, posted in Q & A)
+1 for converting perpetuum to a tablet friendly game
119 2016-03-20 21:26:22
Re: scanner chassis (26 replies, posted in Feature discussion and requests)
Chemist wrote:Aye Pod wrote:This.
The key phrase - other games.
For example, you can scan all in Eve. But there u can attack EVERYWHERE.^ ^
Thats the thing about perp, you undock on alpha or jump into alpha from somewhere, there is nothing to do but sit there and get an entire PvP force scanned at no risk, 1 guy, 5 guys, 10 guys, 20, so on, does not matter, a castel with light weight frame, 2 sensor amps, and a chassis scanner and being on alpha is all it takes to get any amount of players fit scanned risk free.There is a reason why this game has lost fitting diversity, especially for PvP... This being because all you have to do to get scanned with no way to avoid it is set foot on alpha and just like that your enemy will counter-fit and there was nothing you could do to avoid it. and ofc while in recent times its harder to avoid scouting too that is a different topic... Point being, regardless of political BS, Chassis scanner need some kind of penalty whether it is PvP flagging, massive lock time penalty with one equiped, or whatever. It needs some kind of penalty to it, the size of the game makes it unavoidable if people choose to use it, and again that ruins diversity to fitting and what not based on how easy it is to counter-fit nowadays as result.
A PVP flag has always seemed like a reasonable compromise
120 2016-03-17 22:24:09
Re: I'd like to be able to have a stable game play experience. (8 replies, posted in Feature discussion and requests)
Where are the servers based now ?
121 2016-03-17 05:11:53
Re: Whats next? (33 replies, posted in Q & A)
Can I ask this.... why do beacons have to be competitive with mission directly in nic value? Trying to balance EVERYTHING with nic will just get harder & harder. Why not try to reward with Good loot drops or at least a better % chance. I don't know, just throwing an idea out there.
Other wise if the DEVs just keep upping the nic payout for various aspects of the game your not actually fixing anything, due to inflation!
122 2016-03-15 06:27:29
Topic: Whats next? (33 replies, posted in Q & A)
So DEVs whats next thing planned for perp? Whens your next Dev Blog?
123 2016-03-06 03:05:06
Re: The ultimate solution to fix power projection, open stations, and zerg (38 replies, posted in Feature discussion and requests)
Chemist wrote:Ville wrote:This is a way to help the situation!
Ready to give your teeth that it will save the game?
Chemist being able to speak two languages is Awesome ! But sadly I don't understand what you mean.
I think you should give your teeth to save the game ville!
124 2016-03-05 13:02:19
Re: Make Perpetuum great again! (20 replies, posted in General discussion)
Inda wrote:What about walls?
Well Perpetuum was ever "great" ?
So I am in anything that you can think improve more things. (I try to help new players, thats what I can, after many try.)
They nerfed walls Inda remember , unnerf them lets put walls whereever we want again. Maybe, we can make the devs pay for it. .
Perpetuum was great back when there were much more players, yes it felt great , let's make it great again.
You mean you want Walls 1.0 back in the game? 1.0 drove a huge number of players to leave the game the first time
125 2016-03-05 12:57:00
Re: The ultimate solution to fix power projection, open stations, and zerg (38 replies, posted in Feature discussion and requests)
Firstly and most importantly it won't work. If ypu are the kind of person who doesn't care about anyone but yourself ****
Pot calling the Kettle black...
Secondly Chemist is absolutely right - your 'suggestions' hold little value because they always serve your agenda
Are you sure your not talking about your self.... Because this sounds like a page out of your own memoirs
****There are three islands in game nobody is defending ****
Dead game nothing to see here move along please...
IMO of course without open stations you don't achieve anything.
Yes because it worked SOOO well last time
Posts found: 101 to 125 of 1,511
Perpetuum Forums → Posts by Obi Wan Kenobi
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