TBH I've never understood games who's design doesn't take into account those that play them.
The vast majority of people enjoy doing many different things, its what makes games like this successful in the first place.
My point is why force people to 'Specialise' and have multiple characters when the vast majority of players simply don't wish to do that?
I have one character and believe as with any game its best if players only have one character, soon as you make alt accounts the norm bad things happen.
Bot groups, RMT you name it.
I'm a firm believer of one player one account.
As a player personally I only wish to have one character thats matches what I do in game, and not be forced to either fork out for 3 accounts to do the same, or have mult characters on one account to do the same.
It's who I'm known by and is a ingame extension of me.
TBH I think not only the attributes need looking at but also at giving a EP bonus to players based on what they do while they are playing the game in the areas that they have been playing.
So characters develope not just by a flat rate but also by what they do in game, to make their character better reflect and represent them.