Norrdec wrote:so it's either the person makes a bot for a certain price or just sells it for the lowest price (it worked that way before, you couldn't choose the order you wanted to use/fill).
Good way to get a nic farmer his moneys.
I totally do not get what you are saying here.
The markets should be the engines of the economy. You should only be able to effectively access the lowest sell order and highest buy order, per item per market (if there are separate markets). Ideally you should not even be able to SEE the other orders.
Direct selection of a specific trade offer for specific items should be a separate mechanic and not part of the market (and be inaccessible by trials).
It is possible (desirable, even, but not necessary) to severely restrict the ability to place market orders and otherwise operate on the market. But only if there is a delegation mechanic in place (if you do that, you basically make the market broker a player profession).
Norrdec wrote:Making the tutorial longer - not really, unless it's changed in many different ways.
Sure. It can be changed in a lot of different ways. And it should teach you a lot more things about the game. But I'm sure that will come later on when the game matures.
Norrdec wrote:We had people frack with everything they can to make more nic for free, why do you think this would be different? There are things they can do to help the trailies, but the options to sell is just ***. They will be able to see the market, that should be enough for them to see what's it's state.
The real point is that making a lot of trial accounts should not be exploitable. The time needed to complete the tutorial is already (even if unchanged) more than enough to limit the number of small robots you can create. If selling that robot must happen at the current market value (no access to "contract" like mechanics and no way to sell to an order you choose), there's no serious impact to the economy.
In other words if it takes you 20 minutes to do the tutorial and earn your light bot, then a regular player shall be able to earn much more than the value of a light bot in those same 20 minutes (therefore grinding trials for the bots becomes not worth doing).
Note that being able to buy stuff or transfer NIC out of the account, is more dangerous. But if it happens at market valuation in a developed economy and market, this is also not a problem. Only direct NIC transfers would always be a problem (because of money laundering and RMT).
Norrdec wrote:Before Plex, I had a few people who were just using the trail accounts and only trading the stuff a bit before the account expired (don't know if it's still like that, back then it was 30 days trail with no limitation). Don't think that's fair to the Dev's, do you?
Not sure what you mean. No limitation in direct NIC/ISK transfers are a problem because of RMT and money laundering. The interaction you can do with the game in such a limited time and with nearly no skills is not going to be a problem for the economy. The amount of faucets you can rely upon at low skill levels and in such a short time is very limited. If all you do is trading, then you are economically neutral (actually you act as a small deflationary force because of taxes and market fees). You are also somewhat inefficient.
What you can do in economy neutral terms (like trading) is never going to be a problem. In 14 days on a market like the one EVE has today, you can maybe earn a couple hundred millions ISKs if you are very very good and also pretty lucky. Even with the extended 21 days trials from the buddy program it's very very hard to be able to earn a PLEX value within the trial time. That's part of the reasons they were experimenting with the "plex for buddy": if the free month for the inviter can become a plex, sold, and isk transferred to the new account, you could basically invite someone and give him 51 days of gametime for free. In 51 days and without trial limitations a good trader could create a trading alt capable of earning well north of the value of a plex before running out of time.
Avatar Creations have a lot to learn about economy
-- Snowman