Sweet big_smile

This will make us multiboxers lives many times easier.

2

(111 replies, posted in Q & A)

Alexadar wrote:

Honestly, i am highly believe that we are going to the MMO where major content: bots, modules, structures, terrain etc. will be created by the players. I want to see this game in a role of tool, what allows players to create sci-fi world they want. Currently all actions tied on creation of battle modules and machines.  I don't like that currently game is centralizing around combat, around destructive aspect of human nature, thats why imo it would be great to see more constructive aspects in this game: building of neutral cities, exploration, colonization and everything what will move destructive aspect to the half of the game. Then this game will have true ballance: 50% destructive vs 50% non-military content. This all is my little imo what mmo i want to see.

Wise words indeed. And I think the devs said this is one of their top priorities going foward.

As a new player, 99% of my NIC goes to buying T4 LWFs.

My most expensive asset is not a bot... not a weapon.. not ammo... just a T4 LWF yikes

And it is required to be viable in PvP.

4

(75 replies, posted in General discussion)

Snowman wrote:

If you look at the actual benefits you gain from from leveling up skills there really isnt much!

so some have 5% more damage, or 6% more optimal range, maybe they can lock 0.3seconds faster,  battles in PO, as with most pvp games, are won and lost by circumstances and situation.

My first ever pvp experience in eve was vs a 3 year old character who was in a full t2 fitted rifter,  I was in a t1 fitted rifter too and only 2 weeks old.  But the fact I have a plate on and he didnt ensured me the win.

Of course, PO isnt the same as "lock - orbit - fire " (and yes I know eve isnt quite as basic as that too)  but terrain makes a hell of a difference,  and roaming mobs.

So it may seem like a big difference but you can be assured that after a month or so the difference narrows very quickly.

so just keep rolling with those transport missions and making as much money as you can possibly make... the economy will right itself smile

Well, I get your point and agree, however I think you underestimate the value of EP just a bit.

For example, waspish veteran has basic robotics 10, waspish newb has basic robotics 4.

Waspish veteran has 30% more range and damage than waspish newb. Now of course I am not taking into account propellant mixing and other things.

Point is 1v1 waspish newb will have to outplay waspish veteran to be able to win, but with a 30% range disadvantage that will be very difficult (not impossible, just unlikely)

Of course most battles are not 1v1, but you can't just get Basic Robotics 10, Navigation 10, etc in the very first day playing...

Im crashing as well. Whether I am running 3 clients or just one.

And I do not run out of ram either. 8GB of it, each client takes about 1GB (64 bit system but each process 32bit process is given its own 32 bit address space I believe)

6

(14 replies, posted in General discussion)

Arga wrote:

The trouble is that the particles need to be together to get entangled, you can't entangle at a distance.

Also they become untangled if you take them too far apart... at least with current science.

Battletech/Mechwarrior called and says hi.

Thank god they did not do transformers.

Also, 2 faction system is fail. Keep that crap in WoW and out of my sandbox please.

My poor waspish sad mad

Seems like masker got a wee bit overnerfed for assult bot size?

100/120 seems a bit more reasonable...

http://www.playonmac.com/en/download.html

They seem to be using the latest up to date versions of wine... I would say give that a shot cool

Fathochta wrote:

yes, wine is free but to install it you need either your install dvd to pull in xcode, an apple developer license $99, and a java developer package which you can only get with said dev license. Hardly free.

*sigh*

There should be prebuilt packages for OSX floating around the web that do not require XCode/Dev license.

If we see an increase in *** we know who to blame.

http://wiki.winehq.org/MacOSX/Installing

Crossover is based on Wine, and Wine is free if you can figure it out wink

13

(17 replies, posted in Feature discussion and requests)

I think this (slow reset) is a great idea.... +1

http://z0r.de/561

15

(3 replies, posted in Agents seeking corporations)

ATG has what you are looking for... We are primarily a PvP corporation but we do all our own industry as well. Our goal at the moment is ramping up our production and venturing out to take a beta outpost. We are all pretty chill / don't rage etc.

http://forums.perpetuum-online.com/topi … iggerhappy

Arga wrote:

With the up coming canister change, it may be possilbe to put the scan results into the contaner. You can do the scan and then share it from the corporate folder, which is highly inconvient to say the least.

I don't think we'll see anything where the results just directly show up on the terrain for all squad members though; or at least this would be a much bigger change than just allowing the scan into the field container.

Even this would be a welcome change.... right now I manually position my Sequer (it does the geoscanning for my termis) on the ore and then target the tile with my termis... It works, but its annoying to say the least >_>. I invested in geoscanning on the Sequer acct which also does mining sometimes.... Seems redundent to invest in something that could be shared more than one time.

I need 1000$ japanese pants.... seriously why have they not added this big_smile

Seems like this would would be a good feature especially for people who mine in groups. One bot specializes in geoscanning more, and he shares the info with the other bots in his squad.

Thoughts?

Looking for a Corp thats not afraid to stir up some adrenaline pumping PvP...

I am a new player but I learn fast and enjoy helping out the corporation in any way needed. Have 2 alts accounts already for mining... gota love making money semi AFK big_smile

Live in the USA but I am on most nights after work and the weekends as well.