I just read about terraforming. So the idea of static Highways is kind of meh.
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Perpetuum Forums → Posts by Karjin Sai
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Posts found: 3
1 2011-07-01 12:19:02
Re: Streets aka Highways aka Partial Automation of Travel (5 replies, posted in Feature discussion and requests)
2 2011-07-01 01:32:19
Topic: Streets aka Highways aka Partial Automation of Travel (5 replies, posted in Feature discussion and requests)
I read the Dev Blog Part 2, so I know what kind of Travel Automation System you guys want to implement. At least I think so.
My similar idea (inspired by XXX):
0. Specified Streets/Highways exist
1. You define a destination (i.e. Landmark, Map Coordinate)
2. Your robot takes the beeline to the very next Street/Highway
3. Your robot follows the Street/Highway towards the nearest point on the Street/Highway in relation to your destination.
So, you don't have to create Waypoints as a player in the first place, manual travel will always be faster and it's not a complete automation.
Nevertheless it's brilliant that you guys intend to introduce some kind of Waypoints. Because the manual traveling is a pain in the ***.
If my post is redundant screw it.
3 2011-06-29 03:57:15
Re: Server load issues in the last 48 hours (377 replies, posted in News and information)
I can confirm that.
I created my character about 2 hours after my account and I already had 20000 + 128 EPs.
Posts found: 3
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