Norrdec wrote:

This is a MMORPG corporation based game. Doing stuff solo is hard. Everything working as intended.
We had enough resources to sell, but no one was making mods for anyone(Corps did that for themselves). That's why the market was dead.

Wait, you call a fractured economy where only elitists sell to noobs to be working as intended?  No wonder the server pop looked more like a MUD than an MMO before the EVE expats arrived.

Sounds to me like you guys did an excellent job of keeping this your own private little party, excluding anyone who wouldn't socialize with you by not selling them so much as a piece of ammo.

Working as intended I assume.

I wonder if the DEV's consider their last quarter profits to be 'working as intended' with you guys chasing off any new player who wouldn't participate in your communistic societies.

Open the markets, open the can timers and watch what happens. More minerals, more modules, more players who CAN solo, more people to shoot, more fun, and more profit for the DEVs.  How can all this be a bad thing?

Oh, got it.  Because I'm a noob, I should NOT be on an alpha 2 and should be sequestered to the alpha 1's until I'm of sufficient NON-noobishness to live on an alpha 2.

Elitism on Perpetuum... undertsood.

You're claiming that noobs SHOULD be limited in the range they can mine for no good reason other than they're noobs and they don't NEED to live anywhere other than an alpha 1 and you're claiming that a 30 minute timer would turn the islands into some can trash heap.

Then explain to me why I see Rivelers having to hug terminals to mine.  Why I don't see miners on the remote sections of the island even though there's gobs of good mins there.  This isn't a noob breaking issue, it's a solo mining breaking issue.  Noob or otherwise. 

You combat types are free to go anywhere on the island and not worry about how far out you are.  I, however am forced into a restricted area simply because I choose to solo mine and there's a restrictive time limit on cans.

Explain to me what game/experience-enhancing concept you're envisioning when miners (noob or ancient) are forced to hug terminals, outposts and teleporters or wait until they can find someone to join them but combat types aren't restricted.

966

Arga wrote:

Yes, you did a good job of describing how difficult it would be to mine that as a new player, but you know if you were a combat player, you also couldn't expect to beat a 4 Star NPC.

So, not every mineral location is suitable for new players to mine solo.

Just because you want to do something in the game, doesn't mean you can.

Now, if there was absolutely nothing for you to mine within 5 minutes drive of an outpost, then I would support this.

Also, you don't always have to bring you load back to the main outposts, there are 3 remote outposts on each of the alpha-1 Islands. And I know for a fact that on Attalica just outside of the Galoley Station, there is every ore (other then of course Epitron) in quantity within 3000 meters. And 2 very large titan fields just down the hill that you can mine all day (watch for roaming bots) and have no trouble at all making round trips to the can in 15 min.

tl;dr It's a sandbox game, but that doesn't mean the tools should be changed to allow anyone to do anything at anytime.

I'm not asking to mine epi.  I'm on an alpha 2 that's mostly concrete around the ONE terminal.  I was given waypoints by the corp.  Within that 3000m circle there are 3 titan fields, 1 stermontit field that's been mined dry in the past 2 days and one HDT field.  Anything beyond those and I risk not being able to get my can.

And as for what I can and can't do, it's not like I'm asking to kill an overseer with a Castle.  I'm asking to be able to find ores in range to mine and not have to freak out about my can disappearing.  And it's not like I'll make more NIC mining further out. On the contrary, I'll make less due to longer travel times.  The way you're overreacting you seem to think having longer can times is somehow going to make my noob mining overpowered or that I'm asking to pwn that overseer.  Hardly.

Evangel wrote:

Allow me to elaborate...

Log my main in, drive to the mining site, log out.
Lot my alt in, drive to the mining site, log out
Log my main in, drop can, begin mining.
Drive my main back to the terminal when done mining.
Log my alt in to refresh the can.
Log my alt out.
Log my main in and get in the Sequer, drive to the mining site and collect 1 batch of ore.
Drive the Sequer back to the terminal.
Unload Sequer, log the main out.
Log my alt in to refresh the can.
Log my alt out.
Log my main in and get in the Sequer, drive to the mining site and collect 1 batch of ore.
Drive the Sequer back to the terminal.
Unload Sequer, log the main out.
Log my alt in to refresh the can.
Log my alt out.
Log my main in and get in the Sequer, drive to the mining site and collect 1 batch of ore.
Drive the Sequer back to the terminal.
Unload Sequer, log the main out.
Etc until the can is empty.

My GF just pointed out it took me 7 minutes to describe one of these cycles, nevermind trying to actually do it.

Arga wrote:

Working as intended. tongue

Seriously though, 15 mins is a long time for a container to sit around. Sequar with T4 LWF and Nav 10 moves at 80 Kph, which can easily make a round trip out to 4,000 m in 15 mins.

And yes, having an alt sit on the can is the approved method. Or you can create a second characer and put EP into Industrial robot 4 and log them off next to the can.

If you can't afford, or your EP isn't high enough yet for sequars, then it's just a being new thing and you'll get past it shortly.

Ok, so you say 15 minutes is TONS of time... let's investigate that from a noobs perspective.

One of the guys in my corp found what he called Mt. Liquizit.  So I go to investigated it in a Castle.  Takes me 7 minutes to get to the location even in a light bot so I have to tell the guy, thanks for the intel but it's useless to me.

Reason being, I'm a noob.  My miner barely runs 50km/s.  If I run out there, drop a can and start mining, I have 7 minutes to get back to the terminal and then 7 minutes to get back to my can.  Assuming ZERO errors, ZERO crashes to desktop and ZERO mobs trying to intercept me, I MIGHT make that round trip.  If I don't, I lose everything I mined.  Not worth the risk.

I understand this game is set up to FORCE socialization.  However, not everyone wants to sit around bored staring at a can watching a miner and not everyone will willing haul for a miner.

Second of all, I don't have the EP to share with another alt on my account and even if I did what you guys suggest, logging an alt in and out of where the can is, is an unnecessary pain in the ***.

Allow me to elaborate...

Log my main in, drive to the mining site, log out.
Lot my alt in, drive to the mining site, log out
Log my main in, drop can, begin mining.
Drive my main back to the terminal when done mining.
Log my alt in to refresh the can.
Log my alt out.
Log my main in and get in the Sequer, drive to the mining site and collect 1 batch of ore.
Drive the Sequer back to the terminal.
Unload Sequer, log the main out.
Log my alt in to refresh the can.
Log my alt out.
Log my main in and get in the Sequer, drive to the mining site and collect 1 batch of ore.
Drive the Sequer back to the terminal.
Unload Sequer, log the main out.
Log my alt in to refresh the can.
Log my alt out.
Log my main in and get in the Sequer, drive to the mining site and collect 1 batch of ore.
Drive the Sequer back to the terminal.
Unload Sequer, log the main out.
Etc until the can is empty.

Inconvenient doesn't even begin to describe this sequence of events.  Damned stupid is closer to reality.

Thirdly, I shouldn't be FORCED to get a second account just to be able to solo mine
effectively.  Eventually I may.  I shouldn't HAVE to.

Finally, being a NOOB shouldn't be a reason to sequester me to within 2000m of a terminal or teleport just to be able to mine.

30 minutes of can time would solve that alt/refresh problem, allow miners to put a LOT more ore/commodities on the market and not cause you pirates THAT much of a pain in the arse.

7

(15 replies, posted in Bugs)

I have an item listed on the market.  Price was 490,000.  I tried to change it to 489999.99.  It claims to have changed it as I'm unable to change it again for 10 minutes but, the price remained 490,000.  Had someone other than myself check and they confirmed the price remained at 490,000

Jelan wrote:

Tbh this isnt what evangel is angry about, as he spent the better part of the day whining in teh new eve channel and not listening to anything that anyone was telling him when they were trying to help him.

MT's are only for paint jobs and its in direct response to campaigning from some members within the game for it

Where do you see in this post that I'm angry?  Where in that discussion was MT ever brought up?

Fail troll.

By the way, tell all those former EVE *** OP's to go play with their monocle.

DEV Zoom wrote:

I've clarified it in the devblog comments:
http://blog.perpetuum-online.com/posts/ … comment414

I read that as well Zoom and it's very encouraging considering what we've been hearing from Iceland. I subbed and I saw nothing there that scared me.

But, you probably read my comment below as well and I still say that it's bad, really bad timing and suggest you delay the MT portion of that patch and let these EVE expats get settled in first.  Not all of them read the forums or DEV blogs and won't even know about it till it hits the server.

By delaying it, most of them will have some time to hear in-game rumors and discuss it among themselves first and it won't have the appearance of a slap in the face after being kicked in the ***.

10

(1 replies, posted in General discussion)

Patch didn't work, read post #95 here.

http://forums.perpetuum-online.com/topi … rs/page/4/

GLiMPSE wrote:
Evangel wrote:

In case you hadn't noticed, MT is coming here too.

http://blog.perpetuum-online.com/

In case you hadn't noticed, MT is coming everywhere.

I'm just pointing it out to all of us who just left EVE because of MT.

As far as I'm concerned, if I pay a subscription there better be NO Pay2Win.  Period.  Vanity items, I could care less. 

We came came to this sandbox because cat kept crapping in our last one.  Before these guys get to playing with their toys and liking it, I thought it best they know the cat is eyeballing this sandbox too.

In case you hadn't noticed, MT is coming here too.

http://blog.perpetuum-online.com/