Ok Cassius. Im going to write slow so its easy to understand. Ok. Refute this if YOU can.
Here's a story. Ill title it "Merkle"
I'm a KB *** whose stats there move my epeen. I see that newer player *** Johnson has been killed in the at the same coords on more than one occasion at 0100 server time. I decide to gank his *** because I can. His fault right for going back again and again and being predictable. Well what if he is trying to grind missions and the only time he gets to play is when he gets off work for an hour. Before the coords on the KM it would have taken a few days of scouting and stalking him to know where and when he would be there but like Ville pointed out now I can get that kind of info outside the game and now only have alarm clock it for an easy kill.
The END. (This story is fictional and any similarities to real players isnt merely a coincidence )
Now tell me Cass in all of your wisdom. Should anyone have the ability to find out that information without having to play the game? We both know this wont affect the vets as much as the newer players. Specific intel that can be gathered without having to play the game should not be allowed. Why do we need to have this discussion again in 6 months to a year when it is being abused. By then the damage will already be done.
I'm new to programming but I think we can still have the same hotspot features on the kill boards withOUT having to include the exact specifics on who was killed where.
Im not going to refute your points because they are all valid. The potential benefits you point out dont outweigh the potential of abuse this information brings with it.
We BOTH know the politics involved and the nature of what gets things changed in this game. Just because YOU dont have any political motivations in this discussion doesnt mean your corpmates dont either.