Topic: - Spark Teleport - Power Projection - Now with poll!
Sorry Ville, I'm hijacking your post because I don't want to create a 3rd topic for the same thing.
So the poll is about a change to the spark teleport system. Instead of having a max of 10 spark teleport targets (controlled by the extension), you would have 10 "spark target slots" and targets would occupy a different number of slots based on their location. The numbers in the poll questions are these.
Example with the even-out option (2):
Your spark teleport extension is at level 9. That means you can have the following spark teleport targets:
3 beta outposts
OR
2 Alpha1s, 1 Alpha2, and 2 beta outposts
OR
3 gamma terminals
OR
3 Alpha1s, 1 beta terminal, and 1 gamma terminal
etc.
-DEV Zoom
Poll is after the post
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Original post follows:
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Ok so we have a wonderful 43 Page Threadnought and still growing that I am sure the people pulling the strings have almost completely forgot. So let me remind you of some issues with Spark Teleports, Lock Out Mechanics and Beta only Epi.
- We clearly know Spark Teleport is broken. A better, cheap and effective solution has been offered but the fat and lazy have grown hands from *** and caused diarrhea to be spewed to no end.
- Lock Out Mechanics, restrict access to parts of the game for many players. Especially PVE players seeking mission running or mining(To a degree there is ways around it).
- Beta Only Epi. There are only 6 islands. On these 6 Islands 3 have a free pass station. There are 10 sparks available. 3 at the Beta Terminals 1 for Alpha, and 6 for other things like: (3 for Gamma) 3 to strategically place at staging outposts.
So let me tell you why it's a bad idea to keep spark teleportation as is. Steam arrives, we assume a population increase, new players missioning with their buddys and such start up a corp. While playing they want to make easy cash, they attempt to mine epi. They get out there set up, pop a can down and start mining. Unaware that someone making their hourly rounds through all 6 island with a L10 T4 Detector light bot sees them a mile away.
*Intel Channel* : Easy Ghank XYZ, noob corp it appears.
7 minutes later, they are steam rolled.
Now two things are going to happen here: 1. They get pissed off and seek vendetta against the ghankers. Or 2. Diplomacy is reached and they agree to become an alliance PET.
So within Logically thinking terms which do you think will happen a small 4~6 guy corp thinking on taking on a multiple timezone alliance, or a corp paying tribute to exist?
Traditional wisdom points to players paying tribute.
Is this going to happen in all cases? Clearly no. But its something to chew on. And with it creates a snowballing effect that will keep a two sided war forever and ever and ever and ever and ever and ever.... What Sparking allows is massive moment of troops across the map in less than 10 seconds.
If this game picks up people I estimate Epi will probably go to 1000 nic per piece keeping alpha producers from competing in the high in market.
With Lock out mechanics in play their is no "salvaging" the op. You'll have to log on the hauler and off the hauler if you do not have access to stations and if your hauler gets caught its good bye op.
Why don't they fight them for the OP! Excellent Idea but umm... There is X+100 or them and only 6 of us... Let's just offer them tribute to mine!
This will also adversely effect pvp. Much higher module costs for anyone not in a well stocked corp. There will be a T4 and EP advantage versus T2 and low EP that will also come into effect versus newer players.
If you factor together Spark Teleport + Lock Out Mechanics + Beta Only Epi your equation equals a crippled industry.
Now any veteran reading this post can think of the safe havens "Detectors" "Gate Scouts" and fits for miners. If you leave Beta only Epi+Lock Out Mechanics and Spark Teleport through your Launch of Steam its going to cause backlash in a negative way. Being able to hot drop into a station and go from across the map is not feasible for populations over 100.
You want active sustainable player base intermeshed throughout Beta and Gamma? Having 500 people able to spark from one side of the world to the other and be at your doorstep in under 10 minutes doesn't promote that. It promotes a two sided war. Always.
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.