Topic: Material and time efficiency I-II-III
Material and time efficiency I-II-III of Factory-Prototyping-Reverse engineering Skills eed a rework or balancing:
Actually, with industry's revamp each news points of material/time ratio is worse than the previous. => First diminushing returns.
Second point:
Diminushing returns for skill :
Factory : Material effiency I from 0 to 10 : 67 500 EP = 1 350 EP for 1 pt
Factory : Material effiency II from 0 to 10 : 81 000 EP = 2 025 EP for 1 pt
Factory : Material effiency III from 0 to 10 : 94 500 EP = 3 150 EP for 1 pt
You can see here the second diminushing returns.
The problem is that you (Devs) didn't give us a refund Ep for these skills for industry's revamp patch.
We have 2 choices :
- Refuind skill
or
- change how many points give each skill ( 3 for I, 4 for II , 5 for III instead of 5-4-3)
Because why should i invest in a skill which are already affected by diminishing returns.