its actually 90% playing around with numbers, and 10% coding to make the game multiplayer instead of multiboxing.
the aproach command is the least important factor in that!
just a little hint - demob, ewar, RSA or NEXUS:
-> no line of sight,
-> no meaningfull micromanagement
-> no twitch
-> lots of EP necessary that doesnt have any synergy for single player
=
followbot alt account.
those factors can be tweaked, rather easily, with lots of trial&error testing. (even that is not possible for the DEV doing that because it would need rather constant restarting of the single DEV-Server instance. Number changes cannot be done in realtime AFAIK)
Yet, as i pointed out in my last post - as long as the DEVs themselfs don't aknowledge that the major advertising factor of the perpetuum pvp fanbase is actually the twitch factor that makes it different from EVE -> any idea towards that direction is pointless.
*edit* the above is just a small quick example, just scratching a bit on the surface...
*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!Whining - It's amazing how fast your trivial concerns will disappear