Topic: Player Wrecks Should Drop Fragments & Kernals
Seeing as how the fragments are just scrap metal that is 'salvaged' from the destroyed bot, shouldn't players drop fragments as well? Would just add more 'immersion' to it, as you blur the lines between NPC and player loot. The level of the fragments could scale with player extensions just as they do for the ranks of NPC spawns.
The Game
Having players drop kernals is a bit of an iffy subject though, but I decided to add it just to see if its remotely feasible or logical to do. They would have to drop kernals of a certain level, but which is still unclear to me. Maybe that could be determined based on your current extensions, much like how the extension levels of NPC's is determined by which rank they are. You kill a veteran player you get a good kernal to drop with it.
The Game
This will obviously scale with player extensions and the bot they're in. Arkhes would not drop a drone kernal at all because of the current situation with Arkhes. If you see a possible exploit with this please flame this post so I can improve this idea.
The Game
Again, this is just something minor that popped into my head that I thought I'd share with the loving Perpetuum community to hash it out more fully.
-> You just lost The Game <-
"Perpetuum sounds like a something I would stick up my *** for enjoyement." -Kaito Kurusaki