Just as a thought experiment this is interesting... I wonder how many players would pay $500 to have a 2.1M EP account?
Here is the setup, the Devs have opened the online store, with only 1 product. a 2M EP boost for $500 USD.
I can certainly see a couple of hard-core Perp vets buying 1 boost. Would new players 'risk' $500 on a game that they just started?
Its a rhetorical question obviously, because it doesn't make any sense if you are going to offer P2W in the store that you would only sell 1 thing for $500. By this I mean, it wouldn't make them alot of money, because they wouldn't sell many of them. Offering $2 USD packs of 5k EP would be much more profitable in the long run, but also have a much bigger impact on the game.
/end experiment
1 min = 1 EP. Nice and simple.