Topic: How to fix this game
I just finished the two month trial & kickstarter, and I'm on the fence about subscribing.
Here's what would change my mind
Streamline the resource system. Why do we need so many different types of refined materials? Simplify it dummy.
Why are there so many research kernals? Simplify it dummy.
Allow purchases from other stations without having to be there, just require a skill for it and a tax fee for purchasing it (Plus an additional 2-3 days for processing).
Allow accessing agents/missions without having to dock at a station.
Allow the player to turn in extra mission items (quest items) for ICS tokens.
Allow people to walk over previously "unwalkable" terrain. Instead, just make them walk at a much slower pace (75% penalty). You know how many times I've tried to go someplace, then realized I have to go all the way around this huge mountain because this one tiny spot that it looked like i could cross I couldn't?
Ultimately, the less "variations" of junk items, i.e... research kernals, refined goods, excess trash items, and various other things... the more active the market is for new players, and the less dead it seems. The less confusing it is to find things you need... etc
There's a lot more I could suggest, I'll have to regurgitate everything I noticed over the past two months ^^
Hope this helps