Topic: Squad window
Squad window need easy improvements:
First : an option to remove "Out of range" player to improve the lisibility
Second : improve sort of armor/accu usage
Actually, when you sort by armor/accu , it's sort by actual Armor points :
example : player A => cameleon with total = 600 armor ; he lost 0 armor
player B => kain with total = 4000 armor ; he lost 2000 armor
player C => Mesmer with total = 10 0000 armor ; he lost 7000 armor
We will get in squad window and with low sort armor :
Player A (cameleon) in top list with 600 armor
Player B (kain) in second with 2000 armor left
Player C (mesmer) in third with 3000 armor left
Who need the more attention , cameleon who lost no armor or kain who lost 50 % of his armor , or mesmer who lost 70% ?
Of course, it's the mesmer , armor sorting should be by DEFICIT armor and should not be by ACTUAL armor or % armor, such for accumulator capacity.