Topic: Squad window

Squad window need easy improvements:

First : an option to remove "Out of range" player to improve the lisibility

Second : improve sort of armor/accu usage

Actually, when you sort by armor/accu , it's sort by actual Armor points :

example : player A => cameleon with total = 600 armor ; he lost 0 armor
                 player B => kain with total = 4000 armor ; he lost 2000 armor
                player  C => Mesmer with total = 10 0000 armor ; he lost 7000 armor

We will get in squad window and with low sort armor :
            Player A (cameleon) in top list with 600 armor
            Player B (kain) in second with 2000 armor left
            Player C (mesmer) in third with 3000 armor left

Who need the more attention , cameleon who lost no armor or kain who lost 50 % of his armor , or mesmer who lost 70% ?

Of course, it's the mesmer , armor sorting should be by  DEFICIT armor and should not be by ACTUAL armor or % armor, such for accumulator capacity.

Re: Squad window

+1 especially on the out of range.... Thats annoying

As it stands right now the best way to sort is by range to keep the out of range out of sight.

Anonymous: lobo is the only hero left in this god foresaken game / :also, Lobo is god among men
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Re: Squad window

Out of range, offline and removal of players on other islands would be sweet.

4 (edited by Ludlow Bursar 2013-01-06 22:41:21)

Re: Squad window

Squads could do with some loving. Squads have huge potential to really enhance the game but as they are they have the feel of being shoved in for the sake of having a squad system with the intention of improving them later but never having got around to it. (Am I right, team smile).

I think after the big PvE patch, squads would be an easy place to give the PvPers a bit of love too (not that PVPers and PvEers are mutually exclusive).

These suggestions are a good start.