Topic: Bounded Turrets
This is a serious bug and DeV's really must check and fix it as fast as they can. Must because of nobody will play in such crappy content.
What the problem?
Turrets like mobs don't know how to drop their lock correctly. Also they have their maximum targets. What does it mean? You can bring about 10 arkhes under enemy walls, wait till turrets takes them in target. After that you can make everything you need around that turrets.
I informed DEVs about this wonderful bug. But it seems they do not (want) understand it. Now everyone can use it. Maybe after N destroyed base, DEV's will start do anything.
P.S. CHAOS, you should say big "thanks" to the DEV's. I really asked to fix bug while you sieged my base. Or you still believe that you took it honestly?
P.S. P.S. Actually turrets should not care on plants/enemy turrets as well. This should not be an obstacle for them. (but who cares)
Why the crybabies wins?
Где Ханя - там победа (с)
DEV Zoom: No need to speculate...