Topic: Weapon Balance: Ammo production
Is it just me, or did the Indu 2.0 changes totally ignore former balance?
Laser used to have high power consumption, cheap and easy to build ammo (stermonit only)
each other weapon system had a cheap and easy to build type that was NOT the universal chemoactive one.
now it seems that firearms aside, Laser ammo is the most expensive one (low damage per shot) with the same complexity as all others.
the universal (single damage or chemoactive) are currently the least complex ones to build.
Firearm (noob weapon ) bullets are the most complex ones alltogether.
note: complex = number of raws and commodities.
Whining - It's amazing how fast your trivial concerns will disappear