Topic: Energy tension emiters.
We have wonderful interference-emission system. What about "energy-tension system"?
How should it work:
1) The buildings should have small radius area, which decrease efficiency of energy transmission to the nearby buildings.
2) Need to introduce new tactical module - "energy tension emitters". It should work like current interference emiters but against buildings - decrease energy transmission to nearby buildings.
3) all buildings should consume small amount of energy everytime.
Properties of energy tension emitters:
a) destroyable
b) should have ballistic characteristics
c) masked
Energy tension emitters may adjust balance very well. It should not block/interrupt work of buildings, but can interfere energy transmission. I think that's all we need for sieges.
+ Destroying the emitters good task for newbies.
discuss...
Why the crybabies wins?
Где Ханя - там победа (с)
DEV Zoom: No need to speculate...