Re: Buildings in Reinforcement Mode Need to stop Functioning.
1 turret with repair node*
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.
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Perpetuum Forums → Feature discussion and requests → Buildings in Reinforcement Mode Need to stop Functioning.
1 turret with repair node*
Regardless the attacking force has to be 20+ HMech trying to out dps 1 turret. Image if there was 5 turrets stackef together or worse 500 in a.straight line 20 m apart and hi-tech.
So I invest billions and 100s of hours and you wanna take all down with a few mechs?
Same can be said about probes. It's simple, attackers need a reason to attack besides a few well established hate from the past.
Ville... I don't know about your knowledge the PBS work... But plz... believe that you ask about features that will change nothing.
Gamma content targeted for bigger online. Be patient and help to greenlight as you can.
Change nothing? Hunter have you even attacked a base? I attack once wait three days and attack again during a time the defender picks. I don't care about destroying a base overnight but these repair nodes need to be rebalanced. They are stupidly OP and you know it but since your only a defender not an attacker you don't care. Balancing is for everyone not just one.
is this argument?.. Ok DeV's. It Seems Ville really know how to adjust this game. I'm done here...
Finally Hunter gets it!
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