Vorgrim Scout wrote:The risk is putting them in low enough lvl corp storage that they are accessable to johnny footsoldier.
What is being suggested here is a feature where corps could sell mechs, or anything else, to their members cheaply at no or reduced risk, rather than having them in a storage where there is a risk of some cheeky sod nabbing it all.
Its a matter of trusting your guys, which is a lot easier to do if you have 20 rather than 200.
I don't want to sound like a jerk but putting things in a low lvl corp container is just irresponsible resource management and I would get fired if I ever did something like that at work so why would I do that in a corp in Perpetuum? I,m not going to put payroll in a box on the floor instead of a vault with a combination. But that's just me...... and every other bloody manager in the world:P So I mean what do they know right?
Contracts or a corp store would only require a nasty spy/corporate thief to be a very effective and talented deceiver. He would need to reach a good lvl of trust to accomplish his goal. This goes along with the game type of total loss on death. The risk a miner or a combat pilot has when doing high reward stuff is greater and thus more difficult. So why should embezzling corporate thieves get a break? There needs to be a similar lvl of difficulty for corp thieves as there is for every other profession.
And what CEO would say that running a corp is easy? If they are of that opinion then they clearly suck at running their corporation. Being a responsible CEO comes with it's share of grief. So running a corp is plenty hard enough without having to worry about people running off with junk in low lvl containers worth billions constantly.
Now what a corp store does for a corp is makes the corp feel more corporate and less unprofessional in nature because a corp store allows the corp to operate more as a place of business without the need for an officer to be on the same time you are.
Example: Johny just lost his assault robot but the corp store manager just logged off so Johny can no longer feed the corp with funds as Johny needs to go else where to get a robot to continue playing for the 2 or so hour time slot he has to play Perpetuum in a day.
So the problem is there is no cashier at business hours right? What corporation would survive with no way to sell goods to potential customers during the day? Now if I own stock in a company that produces the same product as many others I naturally would want to support the company I own stock in, but in the example Johny's hands are tied because there is no way for him to get the goods he needs to survive from the company that he may own stock in if the cashier for his corp is not at the counter at the same time he is. This is not good and we simply want the game to operate as it logically should.
We are not asking for much. A CoD function in the mail system would work good but a corp store would be more fun and interesting.
We want this game to survive because it is still great even with random disconnects that lead to loss of mechs and robots while in combat and field containers full of a days worth of ore and the poor mission rewards for higher lvl missions. We need an alternative to the other mmo's with crap features.
Please please please with a cherry on top give us a bone here. Let us live! And let us be free from mediocrity!
LONG LIVE PERPETUUM!!!