Chris Green wrote:DEV Gargaj wrote:Chris Green wrote:Was quite buggy and extremely laggy on the test servers.
Not that I wish to make excuses for the lag, but for the right mind, please do note that the entire cluster was running on a single server with a single uplink (that's 24 zones). Obviously it'll be spread out to several boxes and connections as soon as it hits live.
Sounds comforting, though I have no idea what you just said xD
Devs correct me if im wrong
Chris on the liver server each island is its own server with multiple uplinks on the test server they used only one server with one uplink meaning all data comeing from the server to clients was getting bottled up because we were all in the same area, especially when we did the invasion test. 30 clients pinging the server saying here I am tell the other 29 clients where I am. server is said yeah no problem.... uplink said oh *** thats alot of information to fit threw this little wire. Not to mention the one server was running the great fortess with all its turrets and all the other POS's.
TL:DR on test server 1 server for all things, on live server each island gets its own server AFAIK.
Participate, Congratulate cause everything else will be seen as HATE.
Max yellow max all skills lvl 10 min max for the win