Topic: To the DEV's: What is Perpetuum future?
(sorry my english not good)
Hi everyone!
I am little scared about Perpetuum future. I say that because I still be there a long time ago and I always saw player decreasing. And it is now a bit critical, the numbers now are on General Chat 50 people (in the game nearly 100 player).
But still not the numbers the biggest problem, the problem is ALWAYS DECREASING.
And the game after 1 year old so we need to thinking about that.
I think we need solve that problem, and I think before solved that you cant use advertise well, so the advertising not solve any problem about Perpetuum now.
Lets see about Perpetuum, this game is different than most MMORPG's that is enough unique to be a succes. The graphics is enough good, the world is enough intersting. The pvp is really good. So what the problem/s?
One problem is independently the game succes or not, these type of games is NEED many of REAL TIME hour to know it to be a good and such many ingame things.
Second, mainly that game need to be a team to do anything. And that team need to be online at the same time.
Ater these problems I need to say that problems not the base problem. Lets go ahead to the real problem.
There is not enough incentivenes to be ingame, for 3 mounth that is enough but for long time seems not enough. But I dont really understand because I am still here and I had always any things to do, and seems like to me always will be and I dont need any more things just what is ingame now. So some people that is enough for some people this game is "perfect". But seems like the most of players need a bit more, so we need find what they need.
And that is my problem and any who made a game, we dont know exactly. But the numbers, tendency show's something.
My idea is: Perpetuum need massive PVE content, and then or at the same time need something what drive the PVP.
PVE: bring many people to ingame, they can play Perpetuum with less free real time, dont scare about many losing, crafting, doing what they want. But it is need story.
PVP: bring some people from PVE who will like PVP battles and anything else what is going on betas.
I think if the DEVs use that way and find what can they manage it the game will grow. But now I think they need to find that because if they will content more nothing will change mainly.
If anybody has idea or anything share it, if DEV team can share their thinking about that problem pls tell us.
After all I am still optimistic.
18.01.2014. [12:57:58] <BeastmodeGuNs> after that i remembered all those warning about 1v1 you lol, and i found out why xD