Klit Oriswood wrote:cmon now! we all know the npc ai was something everyone was nagging about! even thou it wasn't in dev blog focus it was something we all knew it was wrong! now, with a few more hundreds of hours of work we'll have one of biggest coplaints in perp sorted out - so hold on!
"WE" paleface?? ^^ I can't remember making even one complaint about NPC "AI". Let alone "nagging" the Dev's about it. The perpetuum Dev team is rather small, and thus their time/talent pool can only be spread so far. Having it applied in this fashion is very much akin to the old saying, "If its not broke, don't fix it". If I wanted more "challenge" in my NIC farming, I'd seek it out.
They have an almost endless list of things that should come first, before they start messing around with NPC "AI". Doing that right is very much a highly detailed series of fields, many of which have little over lap in gaming.
With each new sequence of changes in the PvE part of the game, Perpetuum is becoming more and more border line, from my perspective. At a certain point, its simply not going to be worth the time and effort required. I'd hate to see that happen, but I'm not going the same route I did in EVE.
I spent almost six years there. The last year, hoping things would get better. They didn't. So I walked away from all of that time and effort. At this point, I doubt I'll ever go back. I'd hate to see that happen here.
If you can't kill it, don't make it mad.