Topic: Weather effects and evolving ground warfare..
The masking/detection ratio, draw distance, LOS are all functions that combine to create an interesting depth to movement in this game. I my opinion this is the deepest and most interesting aspect of PvP this game has to offer and i would love to see reconaissance, related mechanics to the preperation for combat be improved upon.
More focus on terrain variations and obstacles, atmospheric conditions such as moon vs no moon and weather conditions such as rain or fog..
Enhanced weather effects would also affect the effectiveness of and usability of the UAV.
Weather conditions
Light rain , Strong rain, Fog, no rain
Light Snow, thick snow, blizzard, no snow
Light winds, strong winds, hurricane
Atmospheric conditions
Moon vs no moon
Cloud cover vs no clouds (high clouds or low clouds)
Maybe EM storms or something
Atmospheric and weather conditions create various ground conditions that effect visibility, detection levels, mech Speed, locking ranges etc..
I think thermal vision, light enhancement and searchlights should be integrated rather than modular, but they should remain upgradeable..