Topic: Feature request - Player implants.
I'd like to sugget the addition of player implants to Perpetuum. They would work much the same way they do in that spaceship game. Crappy ones wouldn't be too pricey, but the best should be expensive.
I want to see the best bonuses being ones such as 3-5% missile launcher cycle time decrease, 5 or 3-5% more cpu on any bot you're in, 3-5% enhanced targeting range, 3-5% enhanced optimal weapon range, that sort of thing.
The implants would need to be built in a factory, the main module required to build an implant would be found using the artifacts system, and possibly be gained from doing high level missions, maybe even dropped sometimes from observers.
The second component used to build them would be purchased from the market for nic (nic sink).
Also i'm not sure on this one, but maybe the implants could be tied to a specific bot, so you can use other bots without risking your implants if you're going into a big pvp fight.