Topic: Perpetuum Killboard

I would like to enquire on, how many people are already in progress working on a Perpetuum Killboard? As we have textbased Killmails nowadays.

I was going to try to port the EDK Eve Killboard. As it already comes with similar mechanics. But if there is already good progression on this project, it is probably no point 10 people doing the same thing, just differntly on their own.

Remedy Inc. recruiting. Schliess dich uns an. Bewerbung und Guides unter: www.remedy-inc.de
#Bad Robot
#RSI Star Citizen: REMEDY

Re: Perpetuum Killboard

MoBIoS wrote:

I would like to enquire on, how many people are already in progress working on a Perpetuum Killboard? As we have textbased Killmails nowadays.

I was going to try to port the EDK Eve Killboard. As it already comes with similar mechanics. But if there is already good progression on this project, it is probably no point 10 people doing the same thing, just differntly on their own.

I think that'd be awesome. I have my ear to the ground on most of these things and haven't heard a murmur of progress or talk about this in any of the large alliance intel channels.

Let me know if I can do anything to support your progress.

Re: Perpetuum Killboard

My programming skills ready to support your project.

Re: Perpetuum Killboard

I know our guys are on it. Given the fantastic things done with the bank project I have high hopes.

Re: Perpetuum Killboard

The Perpetuum Intelligence Killboard is in development.

Currently I have completed the database and the entry verification code. I have spent about 4-5 hours over the past few days debugging and running through some simple UAT type testing.

I am currently writing the global statistics and personal stats pages which hopefully wont take too long. My hope is that I can get v1.0 into open beta testing by the weekend. Anyone wishing to participate should sign up for an account as this will be required to post kill mails. You must also ensure your sign up name on the forums is the same as the character you will be posting mails from.

There will be a number of early limitations but i will hopefully fix these as time goes on. Initially it will work like most other KB systems in that the Killer and Victim need to post their kill mails for a Kill to be verified.

If anyone is interested in being a beta tester, let me know by signing up and posting on the PI forum topic in General Discussion.

http://www.perpetuum-intelligence.com/f … 6&t=39

In before GLiMPSE.... This isn't a con and I am not trying to steal your details and sell them to nasty people. However, exercise good judgement, don't use your Perpetuum Login information to sign up for a PI account, use alternate email addresses if you can and use a suitably good strength password (the system enforces a certain level by default).

"like Kalsius, a shameless carebear and jitalover" - Syndic
http://www.perpetuum-intelligence.com
http://www.perpetuum-intelligence.com/killboard/

Re: Perpetuum Killboard

Bit of an off-topic, but does anyone actually use that perpetuum-intelligence site? I looked at it once there was 2-3 topics, now theres 5-6 so its not giving me the impression of a site worth visiting too much...

[18:20:30] <GLiMPSE> Chairman Of My Heart o/
CIR Complaint Form

The Imperial Grand Wizard of Justice

Re: Perpetuum Killboard

From phpBB3 stats

Total posts 80 • Total topics 36

You musta been there on day one big_smile

Sure there may not be much activity there, but heck, everyone is complaining there isn't enough people in game. I will keep adding stuff in there like the kill board and hopefully more people will use it. If not, no big loss.

You'll always be welcome Syndic big_smile

"like Kalsius, a shameless carebear and jitalover" - Syndic
http://www.perpetuum-intelligence.com
http://www.perpetuum-intelligence.com/killboard/

Re: Perpetuum Killboard

Kalsius, I think eventually the time will come for independent community sites, but it's too early. I can see Perpetuum Intelligence eventually performing the sort of role Scrapheap Challenge does for EVE. As the community grows, it's going to get worse; this is the nature of all communities which require growth for success. Our forum and general chat wars are pretty tame right now, but if Perpetuum becomes more popular that will change. At that point PI will become a more attractive option. We will need a Kugutsumen equivalent, for the opposite reason.

Anyway, I'll sign up for the killmail thing.

"...playing a game is the voluntary attempt to overcome unnecessary obstacles."
Bernard Suits, 1978

9 (edited by MoBIoS 2011-04-21 18:10:24)

Re: Perpetuum Killboard

great, I c there is allready lots in progress, I am already signed up with your PI, of course with me PO Login/Email/Password, so I have more thrills, everytime I log in, not knowing if I´ve been account hacked tongue But you wouldn´t hashcrack a pphp3 pwd, would you tongue

But seriously I´ll give it a go. Even tho I don´t get much kill mails as an EW Pilot sad
Unless the Dev´s decide to give me the final "demop of death" skill or something tongue
But I have a couple of bureaucracy tongue

Remedy Inc. recruiting. Schliess dich uns an. Bewerbung und Guides unter: www.remedy-inc.de
#Bad Robot
#RSI Star Citizen: REMEDY

Re: Perpetuum Killboard

Everyone on the kill mail will get 'assist' for a kill although I haven't seen any kill mails yet that show a pure ewar on there, only ppl who actually do damage. If the devs put ewar on there the system can handle it.

Given the data in the kill mails there will be quite a bit I can do in terms of data mining etc but that will be added in later releases. If I get it stable and with good features I may also open source it for others to build upon.

"like Kalsius, a shameless carebear and jitalover" - Syndic
http://www.perpetuum-intelligence.com
http://www.perpetuum-intelligence.com/killboard/

Re: Perpetuum Killboard

i wonder if the devs could add a Unique ID on each killmail that an external service could use to verify incomming kill-mails.

and/or an option to auto-write killmails on HD (like it does for chatlogs and such)

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear

Re: Perpetuum Killboard

Ideally the kill mails would have a unique id and a hash value, that would be the easiest method to do verification against the game state.

A simple export option would help greatly also, one of the planned features I have is to allow you to export all your killmails back out from the system. I realise there may be other KB's people want to use and PI may not be around for ever so I will code that in a later release.

"like Kalsius, a shameless carebear and jitalover" - Syndic
http://www.perpetuum-intelligence.com
http://www.perpetuum-intelligence.com/killboard/

13 (edited by Alexandra 2011-04-22 11:18:07)

Re: Perpetuum Killboard

API. API. API. API.
Add Add Add Add

Build your own sentences.

I AM NOT A GM™

Re: Perpetuum Killboard

I am working on an API document for Gargaj to highlight some areas I think could be expanded on with API's into the game, would be happy to open up discussion from other potential developers to add and comment.

"like Kalsius, a shameless carebear and jitalover" - Syndic
http://www.perpetuum-intelligence.com
http://www.perpetuum-intelligence.com/killboard/

Re: Perpetuum Killboard

Kalsius Dakalsai wrote:

I am working on an API document for Gargaj to highlight some areas I think could be expanded on with API's into the game, would be happy to open up discussion from other potential developers to add and comment.

thats the way to go!

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear

Re: Perpetuum Killboard

F-Navy has had a killboard running for about 3 weeks now and it is still being developped / matured.

You are welcome to visit and send requests and comments (please use the supplied link, top right of page).

http://chud.dyndns.info/perpet_kb/

Re: Perpetuum Killboard

Red Bishop wrote:

F-Navy has had a killboard running for about 3 weeks now and it is still being developped / matured.

You are welcome to visit and send requests and comments (please use the supplied link, top right of page).

http://chud.dyndns.info/perpet_kb/

Very nice.

John 3:16 - Timothy 2:23

Re: Perpetuum Killboard

Red Bishop wrote:

F-Navy has had a killboard running for about 3 weeks now and it is still being developped / matured.

You are welcome to visit and send requests and comments (please use the supplied link, top right of page).

http://chud.dyndns.info/perpet_kb/

yes indeed, very nice

Remedy Inc. recruiting. Schliess dich uns an. Bewerbung und Guides unter: www.remedy-inc.de
#Bad Robot
#RSI Star Citizen: REMEDY

Re: Perpetuum Killboard

What i can say... Awesome:D

Re: Perpetuum Killboard

Red Bishop wrote:

F-Navy has had a killboard running for about 3 weeks now and it is still being developped / matured.

You are welcome to visit and send requests and comments (please use the supplied link, top right of page).

http://chud.dyndns.info/perpet_kb/

This looks amazing -- it'd be awesome if you opened this up to the community and made it a perpetuum wide project as opposed to a fnavy specific killboard.


However, please don't host this on your home PC with Remote Desktop enabled and a Filezilla FTP server on it as well.

Hosting's cheap and it's not worth it to put yourself out there like this.

Re: Perpetuum Killboard

The Perpetuum Intelligence kill board is now live and in BETA!!

Go here for more details. It is pretty feature complete apart from two details pages (corps/bots) and those won't take me long to create due to the design of the core system.

There are known issues but I need assistance to find if there are any more!!

It certainly isn't as pretty as the FNAVY one (great job guys) but I am seriously considering opening it up to further community development and anyone who wants to assist me, either coding or graphic design for PI are most welcome to get in touch!! I plan on expanding PI as a community site primarily (away from its initial intentions) and am looking for feedback and suggestions from everyone.

You need to sign up for an account on PI, it is safe and secure (I use the PHPBB3 security subsystems rather than homebrew) and there is always a place for open discussion!!

"like Kalsius, a shameless carebear and jitalover" - Syndic
http://www.perpetuum-intelligence.com
http://www.perpetuum-intelligence.com/killboard/

Re: Perpetuum Killboard

Perpetuum API?...
So we will just put our API key into killboard and enjoy its functions...

Re: Perpetuum Killboard

Thats part of the design doc I am putting together, it all depends how much investment can be made in the Perpetuum system in terms of load. If it can be designed for scheduled 'pulls' of batches of information, it is much easier to control than allowing any access at any time. This was one of the early limitations CCP was worried about with EVE API, without control, someone can easily fubar something and bring your servers down.

I will be creating a developer area on PI to discuss this and other things, including putting up my initial thoughts for API structures and features.

"like Kalsius, a shameless carebear and jitalover" - Syndic
http://www.perpetuum-intelligence.com
http://www.perpetuum-intelligence.com/killboard/

Re: Perpetuum Killboard

kalsius - theres a typo:

victim bot is mission the "c" when you click on details wink

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear

Re: Perpetuum Killboard

Annihilator wrote:

i wonder if the devs could add a Unique ID on each killmail that an external service could use to verify incomming kill-mails.

and/or an option to auto-write killmails on HD (like it does for chatlogs and such)

Yes, we will add unique IDs at the next patch and are thinking about the verification solution.