Topic: Problems with the economy.
...Sorry for bad English...
By the current moment we see recession in the market. Goods turnover has decreased. A deflation.
It occurs because of fixes. Fixes were because of frauds with the insurance. But it seemed to developers to cut down the insurance a little. To take away the income from kernels to they it seemed good idea. Still it seemed good idea to enter expensive material for creation T4 of the equipment.
To carry out missions? The fastest and profitable mission on norhoop gives 385000 NIC for 20 minutes (without taxes). After 6 executed it is blocked and it is necessary to carry out longer and (or) more difficult. Besides it is earnings of well armed hunter on a beta with probability to lose the robot.
By the way in missions there is the hugest disbalance. I very much advise to developers to try to carry out missions. It for this purpose that you could estimate complexity, time and other factors.
For example on an alpha there is mission Neutron #2. You try to execute it, dear developers.
Missions 6 levels: Demand group from 3 + the person. Time expenses very big. It is even more probability to lose robots. We have once executed this mission - any more we do not want. Why? - Because the award doesn't correspond to complexity level.
I consider that the problem with economy can dare one simple step:
It is necessary to return the normal prices for higher-level kernels.
AND IN GENERAL I WAS BOTHERED WITH THIS LINEARITY! I DO NOT WANT TO EARN ONLY MISSIONS!
RETURN THE NORMAL PRICES FOR KERNELS!
And still there is a request. When you do fixes, do them accurately.
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