Topic: Beta roundtable
So we had a cheeky little roundtable to try and get some clarity for the Devs and take the partisan out of the posting.
It was attended by:
Beastmode
Burial
Leary
Jita
Obi
Anni
Race Drones
Serpens
Sunny
Opium
Blindspot (who kindly recorded a copy for the devs)
Invited but couldn't attend:
Deathpaw
Zoom
Ville
Things we could agree on:
Beta 1 should be unlocked, not beta 2. Adding another station to Beta 2 is a 'nice to have' but not needed. This should NOT be NPC but an outpost. An NPC station would be detrimental.
There should be a progression in terms of reward from Alpha 1 - Beta 2
Some suggestions for this were:
Public Aura's for beta 1 and 2 that are progressively better
A steep progression of minerals with all liquids and titan taken from Alpha 1 and bigger spawns on Beta 2 than beta 1
Missions rewards should be linked to station ownership so that in the local area you get a progressively better boost on beta 1 and 2
NPC drop increase should be better for roaming spawns on Beta - change the loot tables basically
Station services need to be progressively better with alpha being terrribad
Another point we all agreed on:
http://i.imgur.com/N7TsO8L.png
this is a horror story. Highway networks, quick teleport jumps and all the speed elements in teleport layour should ONLY be between the alpha to alpha teleports and stations. Even on Alpha there should be no highways to take you to the beta entrances