Topic: QoL: Noralgis
Nora is a quite expensive thing and the most annoying resource to get by far...
this realy could be made quite a bit more user friendly. also putting down 200 incubators always have been a pain for itself. speciialy because you have no visual indicator for a fresh droped incubator.
yes i know harvesting modules that stop before they kill the plant was suggested before... so im not going that way.
why not have the incubator not giving the resource itself and will be just a object.
the incubator could spawn noralgis "tumors" in a cerain radius around it. they will only "grow" or increase in numbers if the incubator is around. so "killing" the tumors will make no difference. if you kill the incubaror (guns). then its over.
that way it will be way more convinient to harvest it. no worries about killing your expensive nora anymore...
i would give the incubators more room and more yield then the current ones have. so for a theoretical example one incubator can spawn up to 20 tumors in a 5 field radius
price and drop chances can be adjusted easily...
win