Topic: Make robots class matter for deployment
One of the good things about ligth bots is "agility" which tends to be under represnted and kinda hard to convey. However big big and powerful is eaisly relevant in a fight. The recent patch has brought that making assaults and mech too much alike they almost become the same class.
I giving up for bashing a method of introducing addiotional dimensions to separate bots on. What I kinda like but is kinda stargith forward now is what I call "deployment" ie everything in setting up the situation before robots enter into each others firing range.
This is a nerf to heavies and buff to lights.
Light bots -50% instability from teleporting. Light bots cause teleport beacons to -50% less cooldown. Protection exceed instability.
Assaults: as is
Mechs: the only mobile beacon usable is the interzone teleport
Heavy mechs: NO mobile beacon teleport usable
This would actually involve spatial formations more and no just the pin point location where battles are going to take place.