Topic: Lets talk: the next major player influx
Alright you guys took your Hungarian "two weeks" to get gamma out..
Im sure paint jobs are another two weeks from now as well (remember those?)
So whats the plan here. Whats the road map to properly handling a potential influx of players greater than early access?
Lets say a great idea would be to have some sort of surprise to occupy current players with a notification of something to look forward to for new players within a few months (not a Hungarian two weeks)
Lets get this game on steam front page with a real plan of attack. It pains me to see greenlight wasted with a year of nothing and the early access wasted sort of...with a lot of dev time spent turtled up...
Seems theres about a month or two before people start to trickle out. So you can expect that without something major or new (how hard is it to make 3 new beta and plop some gamma islands within a month?) planned out and ready to go prior to wading in the pool or a populated game again.
I know a lot of people would come back (some have) with the return of gamma..but to a vet the new gamma lacks everything cool about the gamma we knew...which is fine lets think new guys.....
Ill start babysitting your steam forums again, but lets give out some info...
Oh and right now I think your getting a nice boost from a youtube mention of this game on extra credit as seen on the off topic discussion.
if possible lets line up a few months of (even if its token) updates and content before we go get a bunch of steamlings and watch them leave before the 6 month dev cycle brings back a few. I think if you can stack a few influxes in a row we might hit some sort of critical mass.
anything that makes no sense disclaimer: booze and asparagus.
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