Topic: Are assaults going to be useless in PvP against mechs?
I was doing a little theorycrafting on my current missile assault versus a missile mech and it seems that the assault will be completely useless. I'm sure I haven't considered all the angles so feel free to educate me (as if I could stop you).
Granted, medium missiles have a high chance of missing an assault but given that their base damage—which begins at double that of light missiles and will easily approach TRIPLE DAMAGE with skills—will more than compensate for the lower hit chance. Add in the mech's extra missile slot and increased armor and it becomes ridiculous.
And as if the damage wasn't enough, then comes the even bigger problem of range. The mech's medium missiles have a base optimal range of 330 meters versus the small missile's 150 m. This is more than double and with skills will reach TRIPLE the range of an assault. If an assault does manage to survive that barrage and get within range of the mech, he will then face the short range missiles with a base damage that is triple that of light missiles and will EXCEED QUADRUPLE DAMAGE with skills.
I know this game was in beta for a long time so there must be a lot of players with PvP experience in mixed assault/mech battles. Please tell me that I am wrong?