DEV Zoom wrote:Jita wrote:what I would suggest is that rather than take up development time creating imperfect fixes the devs just declare them as exploits with people doing it actionable under the EULA.
How much development time do you think would it take to actually enforce this idea? Detecting it, proving it, handling the reports, handling the aftermath of a punishment, etc.
I'll tell you: a lot more.
What if I told you that using current mechanics and tactics that some deem to be 'economic warfare' its perfectly possible to strip an islands NPC spawns so that nothing spawns on the island.
You would do this by using something with an ewar mod to drag a single mob from a spawn and then killing the remainder. All you then need is something with a lot of head slots to take over once they are dragged there and hold that single mob in position. This would mean that a single one of all the spawns would remain in the same place and nowhere else on the island would have NPC's.
Now are you going to do the same thing you did with beacons getting took over and say 'move somewhere else' with that tactic?
What you dont seem to get and over and over keeps getting demonstrated is that people in this game will do whatever they can outside of the mechanics to gain advantage, to annoy other users, to grief people or just to have some lols at the games expense. For every fix we see another hole is found. We have seen this with:
Police towers
Scout arkhe's
Alt accounts
Insurance fraud
Beacon pits
Missions
Plasma bombs
The list could go on.
What needs resolving is the spirit of people's interactions with the game and each other. For that you need something within the EULA that recognises deliberate breaking of the game with bugs or mechanics that are not intended or gameplay that could be considered griefing is actionable and considered an exploit. Not reporting it would be actionable too.
You just cant keep up with the playerbase in a sandbox, they will always find a way.
Proverbs 23:20-21 warns us, “Do not join those who drink too much wine or gorge themselves on meat, for drunkards and gluttons become poor, and drowsiness clothes them in rags."