i would love to hear what zoom/alf's would say about it.
the Wiki contains kinda "dumbed" down, case-by-case formulas for hungarian math. But with the last patch, the cases have increased for those dumbed down ones.
if you want to calculate your damage mod, you have to differ between:
1. light bot / heavy mech (has a bonus for small or medium "x" weapons)
2. assault/mech (has a bonus for "x" weapons)
unchanged, but unlogical, cycletimes for missiles and turret weapons calculate slightly different, due to the cycletime bonus on missile bots is of a different kind then the one on turret bots.
the side-effect of that, is
1. cycle bonus on missile bots for missiles is WEAKER then cyclebonus on turret-bots for their race specific weapons
2a. small weapons have a slightly higher damage mod when equipped on an assault or mech then on a light bot
2b. medium weapons have a slightly higher damage mod when equipped on an assault or mech then on a heavy mech
*disclaimer - if you have no clue about the involved math... keep out of the discussion*
*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!Whining - It's amazing how fast your trivial concerns will disappear