1 (edited by Rage Blackout 2013-12-20 02:46:38)

Topic: Advanced Extensions that increase Hw3 of ECM/Suppresors + range

End game strength increases for players who are maxed with current skills.

Level 9 complexity - 1% per level ewar strength

Level 9 complexity - 1% per level range increase Ewar and Locking range




very expensive

DEV Zoom - "If you mean the NPC aggro, that's been like that for months already."

Re: Advanced Extensions that increase Hw3 of ECM/Suppresors + range

+1

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.

Re: Advanced Extensions that increase Hw3 of ECM/Suppresors + range

+2

We are playing chess and the rest of perp is playing checkers.

4 (edited by Jibril mazit 2013-12-20 02:55:28)

Re: Advanced Extensions that increase Hw3 of ECM/Suppresors + range

+3

Re: Advanced Extensions that increase Hw3 of ECM/Suppresors + range

Ewars are already operational at 1300m without any LoS issues, no need to make em even more OP.

-6

Have a productive day, runner!
R.I.P. Chenoa, you'll never be forgotten.
DEV Zoom: Line, sorry, I was away for christmas.
http://perp-kill.net/?m=view&id=252086

Re: Advanced Extensions that increase Hw3 of ECM/Suppresors + range

Line wrote:

Ewars are already operational at 1300m without any LoS issues, no need to make em even more OP.

-6

Whit what 5 range exstenders?    a non range exstender fit does only 450ish witch is morre realistic

Re: Advanced Extensions that increase Hw3 of ECM/Suppresors + range

Jibril mazit wrote:
Line wrote:

Ewars are already operational at 1300m without any LoS issues, no need to make em even more OP.

-6

Whit what 5 range exstenders?    a non range exstender fit does only 450ish witch is morre realistic

With just 2, that's the thing. Seth for the same range needs more RE.

Have a productive day, runner!
R.I.P. Chenoa, you'll never be forgotten.
DEV Zoom: Line, sorry, I was away for christmas.
http://perp-kill.net/?m=view&id=252086

8 (edited by Jibril mazit 2013-12-20 11:56:57)

Re: Advanced Extensions that increase Hw3 of ECM/Suppresors + range

its because Ewar and range exstenders are both head slots.......

If u fit guns in ur head then yeah other than that its fine its a counter to long range mechs as it shuld be......

and ur sacrificing 2 slots to be able to counter them at those ranges.

Re: Advanced Extensions that increase Hw3 of ECM/Suppresors + range

Jibril mazit wrote:

its because Ewar and range exstenders are both head slots.......

If u fit guns in ur head then yeah other than that its fine its a counter to long range mechs as it shuld be......

and ur sacrificing 2 slots to be able to counter them at those ranges.

Oh that's cute. Lasers however have LoS issues. Supressors aren't Why, no problemo, leave ranges and strength as it is, just make Ewar have a LoS.

Have a productive day, runner!
R.I.P. Chenoa, you'll never be forgotten.
DEV Zoom: Line, sorry, I was away for christmas.
http://perp-kill.net/?m=view&id=252086

Re: Advanced Extensions that increase Hw3 of ECM/Suppresors + range

EWAR's survival depends on staying out of LOS/Reach of heavies.

Which means your suggestion is along the lines of suggesting that Heavies automatically turn off all defensive modules when firing.

And you're still trying to metagame the Devs into nerfing paper so you can keep playing only rock forever. Either learn to play scissors or die.

<GargajCNS> we maim to please

Re: Advanced Extensions that increase Hw3 of ECM/Suppresors + range

Norrdec wrote:

EWAR's survival depends on staying out of LOS/Reach of heavies.

Which means your suggestion is along the lines of suggesting that Heavies automatically turn off all defensive modules when firing.

And you're still trying to metagame the Devs into nerfing paper so you can keep playing only rock forever. Either learn to play scissors or die.

So assuming you're right, Heavies are the rock, Ewars are the paper, and only way to beat that paper - is another paper? Should we all running around in Zeniths with slightly Heavy support? Is that what the DEVs were intended?

Have a productive day, runner!
R.I.P. Chenoa, you'll never be forgotten.
DEV Zoom: Line, sorry, I was away for christmas.
http://perp-kill.net/?m=view&id=252086

Re: Advanced Extensions that increase Hw3 of ECM/Suppresors + range

Nope, I already told you to learn to play scissor or die. Or if you're too dumb to figure out what scissor is, run around in paper all you want. Until we bring the scissor.

<GargajCNS> we maim to please

Re: Advanced Extensions that increase Hw3 of ECM/Suppresors + range

Line wrote:
Norrdec wrote:

EWAR's survival depends on staying out of LOS/Reach of heavies.

Which means your suggestion is along the lines of suggesting that Heavies automatically turn off all defensive modules when firing.

And you're still trying to metagame the Devs into nerfing paper so you can keep playing only rock forever. Either learn to play scissors or die.

So assuming you're right, Heavies are the rock, Ewars are the paper, and only way to beat that paper - is another paper? Should we all running around in Zeniths with slightly Heavy support? Is that what the DEVs were intended?


Did the devs intend that heavys can roll around ilands whit no suports?  In perpetuum the Ewar lights/mechs is the suport whit out it u will die witch is the way it shuld be not solo heavy mechs running around in erp fits.....

Re: Advanced Extensions that increase Hw3 of ECM/Suppresors + range

The forum became to full of ***. nothing else to talk here.

The theory of mutual interests
Why the crybabies wins?
Где Ханя - там победа (с)
DEV Zoom: No need to speculate...

Re: Advanced Extensions that increase Hw3 of ECM/Suppresors + range

Line a forum warrior rarely seen on the field of combat. It's like the guy in finance telling the infantry soldier he's doing it wrong nothing more to see here move along.

We are playing chess and the rest of perp is playing checkers.   http://stringcan.com/wp-content/uploads … 80x305.jpg     
http://www.youtube.com/user/Alkore321/videos

Re: Advanced Extensions that increase Hw3 of ECM/Suppresors + range

Hunter wrote:

The forum became to full of ***. nothing else to talk here.

Morre like no good arguments to come whit.

Hunter Rage incomming big_smile

Re: Advanced Extensions that increase Hw3 of ECM/Suppresors + range

Damage heavies are rock
Ewar is paper
Double ECCM heavies are scissors

There is a fourth element to add in - neuts. Full neut squads haven't been fielded yet so we shall see where they fit in.