1 (edited by Hunter 2013-09-05 08:46:27)

Topic: What is the intent of the game?

Remembering the past changes i always ask myself. What is intend? What players doing wrong?..

Of course i can understand bugs/exploits fixes - this is an important measures. But i can't understand rebalancing, which repeated again and again...

1) MMORPG Prepetuum online... Role play part... What does it means? Perpetuum suffers rebalancing each time if any class obtains advantage on others (usually illusive).
My question is: Is that important perfect balance between all the roles, including opposite (like tank vs healer or ECM vs neutralizer or ERP and miner modules)?
For example:
Why was it necessary to revamp assault bots twice? (here and here)
TBH: There are lot of changes about it.

2) Nerfs: You DeV's maybe not understand it, or don't want understand, or forgot, but i have to remind you:
You had 1000+ subscriptions at start the game. You lost them all. Of course about 1/3 leaved because of the game seemed boring to them. But others leaved because of stupid, unreasonable and unlogical nerfs.
Recently DeV Zoom said: Players adapt, life goes on.
The player's life goes on, but without your game. Noone normal person will adapt in such conditions. There are a lot of alternatives.

3) Rebalance, rebalance, rebalance... Readjusting ore fields, changing it's liquid/nonliquid properties, resource ammount in tiles, cycles. Changes in production. Dammit you spent your time for this crap. What does it changed? - Absolutely nothing.

Captain Obvious asked to say that you have only one way to get popularity: Developing instead of revamps and rebalance.

Also Captain shared to me his thoughts. He said: It's possible that developers have no clue about game intent. The game idea taked from another project. Of course some things changed, but core is borrowed...

The theory of mutual interests
Why the crybabies wins?
Где Ханя - там победа (с)
DEV Zoom: No need to speculate...

2 (edited by Ludlow Bursar 2013-09-05 09:42:35)

Re: What is the intent of the game?

Is this often overlooked document still held sacrosanct:

http://www.perpetuum-online.com/Media:Manifesto#

Re: What is the intent of the game?

Ludlow Bursar wrote:

Is this often overlooked document still held sacrosanct:

http://www.perpetuum-online.com/Media:Manifesto#

Sad but it says nothing. Too basic concepts...

The theory of mutual interests
Why the crybabies wins?
Где Ханя - там победа (с)
DEV Zoom: No need to speculate...

Re: What is the intent of the game?

My guess Hunter is simple.  You have multiple people complaining about Lack of pvp, over abundance of safety from Gamma and the markets not turning, I'm guessing the Dev staff can't sustain a massive overhaul and this is a quick and effective way to bandaid the issue.  3 things could happen with steam.  1.  More players,  more cash for development.  2.  More players, larger developer buys out the game.  3.  Not a large influx and the game slowly fizzles out.  I understand what your saying.  But something HAS to change and new content is not an option.

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.

Re: What is the intent of the game?

Ville can be sometimes so sane it's scary.

Re: What is the intent of the game?

Hunter that's just about right, so many changes has made players leave usually some of them could have been avoided if more thought was given to them before any change was necessary, other changes had to be done.

This will happen with Epriton a massive change,a change that the players need to adapt, forced to mine epriton where no one mines any atm. Making gamma just about worthless other than a percentage here or there in industrial efficiency and beacon farming.

RIP PERPETUUM

Re: What is the intent of the game?

It's just a temporary bandaid.  Least you got a "heads up"

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.

Re: What is the intent of the game?

A 'band aid' would have been reducing base yields for epriton mining.

RIP PERPETUUM

Re: What is the intent of the game?

Unlimited supply is still unlimited.

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.

10 (edited by Martha Stuart 2013-09-05 16:49:20)

Re: What is the intent of the game?

DEV Zoom wrote:

Ville can be sometimes so sane it's scary.

I think its more like "The sun even shines on a dog's *** some days"

11

Re: What is the intent of the game?

balance and re-balances are tweaks needed to " calm the opposition" we wouldn't be seeing changes like the epriton removal if people would just clam down and try to play the game. But when people run to the forums yelling and screaming about needing spark cool-downs for weeks on ends the Devs will usually end up doing "something" to change the dynamics of the game ... even if its not what you asked for. hmm

Yes this is what forums are for .. but you need to understand the size of the Dev team here and what is possible in what time frames ... IMO calm down and see what they roll out next ... Im sure the more time Zoom spends here on the forums trying to "put out fires" the less time he has to help the rest of the Dev team actually WORK.

Tux ~ Kill the messenger, he was part of it all along.
Euripides ~ Ten soldiers wisely led will beat a hundred without a head.
Bertrand Russell ~ War does not determine who is right - only who is left.

Re: What is the intent of the game?

I did put a comprehensive forum post out of how to balance gamma's.

http://forums.perpetuum-online.com/topi … e-problem/

The Gifter
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Re: What is the intent of the game?

Ville wrote:

Unlimited supply is still unlimited.

Remember high school?

Re: What is the intent of the game?

That's a lot of alcohol ago.

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.