Topic: light bot / small weapons
either start fixing the balance of small stuff towards "one robot, one player, one specialisation"
or lower the damn complexity
of basic robotics to max [2] and light weapons to [1]
the difference in EP between bots and mech specialisation is only 50k EP, but the resulting usability of the bots does nowhere closely reflect the high specialisation costs (i know, light ewars are an exception to some degree, but they have an additional extension to train)
dont bring the number argument - if you can bring the number of lights that are necessary to make them powerfull, a few weeks later you could bring the same number in mechs that would be exponentially more powerfull, and everything above basic robotics lvl4 and basic laser/missile/em-weapon control 5 would be wasted EP.
Whining - It's amazing how fast your trivial concerns will disappear