1 (edited by Hunter 2012-09-08 08:52:15)

Topic: Tile corners

If you rise one tile (with terraform riser for example), you will see graphical bug. North-east and south-west differ from North-west and south-east corners. This is not a critical bug that interfere the game, but always attracts attention.

The theory of mutual interests
Why the crybabies wins?
Где Ханя - там победа (с)
DEV Zoom: No need to speculate...

Re: Tile corners

This isn't a bug, it's simply how terrain polygons join to each other. (A tile is made up of 2 triangles.)

Re: Tile corners

DEV Zoom wrote:

This isn't a bug, it's simply how terrain polygons join to each other. (A tile is made up of 2 triangles.)

Ohh... Now its clear.

The theory of mutual interests
Why the crybabies wins?
Где Ханя - там победа (с)
DEV Zoom: No need to speculate...

Re: Tile corners

well there still is the bug that the terraformer beacons do not follow the plan under certain conditions.

i dont tend to demand things, but this was a bug reported on the testerver for terraforming and has been reported multible times.
can we get a solution to that anytime in the near future? i would prefer to start bigger terraforming projects without that bug. and this one is realy annoying.