Topic: Beacon identification
I would suggest that beacons contain more data and have other properties, in particular on beta islands.
Beacons should flag the aggressor if attacked, should report a text message in corporation chat containing scaled chat details (simple / verbose), and should visibly contain the name of the corp / squad that placed it.
Destruction of proximity beacons should generate an optional mail to the CEO / D-CEO, not just an event message for the users that are online at the time. After all we don't live in the game do we?
Oh...
Anyway - just some more sense. I mean my two cents.