Topic: Beacon identification

I would suggest that beacons contain more data and have other properties, in particular on beta islands.

Beacons should flag the aggressor if attacked, should report a text message in corporation chat containing scaled chat details (simple / verbose), and should visibly contain the name of the corp / squad that placed it.

Destruction of proximity beacons should generate an optional mail to the CEO / D-CEO, not just an event message for the users that are online at the time.  After all we don't live in the game do we?

Oh...

Anyway - just some more sense.  I mean my two cents.   big_smile

Some people play checkers, some play chess...  Once in a while you can find a guy playing GO.  The former is prey, the secondary is a teacher, and the latter is a general.