Topic: Window Mode: Size & Placement Memory
This has to be one of my biggest minor issues that I have run into. That being when ever the game starts in windowed mode, it starts maximized and I have to re-size it each time I play.
The suggestion is simple. Allow the windowed mode to remember where it was, and how it was when the application using it exits out instead of placing it into a generic state each and every time.
There is no reason this can not be done easily and could probably be implemented with a minimum of hassle. Please?