Topic: PVP Economy
I posted a few comments in the PVP Economy thread which really deserve to be considered as a separate chain of thought.
Yes...the potential, or lack thereof, for PVP has an effect on the economy when it comes to acquiring Epriton but the "economy" of PVP, outside of mining, has it's own considerations which require a different solution.
My proposal is that Corps. agree to not take anything bigger than an Assault bot to one island...one chosen by a unanimous vote of the CEO's of as many Corps. as can reach a mutual agreement
Why? So that new players, and smaller Corps. without much production capacity, can have a place to engage in PVP without the threat/fear of being overwhelmed by larger mechs.
This agreement would constitute a binding, but temporary, understanding that, should anyone, from any Corp., show up on that island, EVERYONE would cease their current battle and kill the M**F**!!!
It would also exclude any Corp.(s) which was showing up in larger bots (bigger than assaults) for the sole purpose of attempting an incursion on another Corps. outpost.
Any mining on this island would be subject to the same rules...small bots only but open season...simple.
Why would doing this proposal make PO better?
1) It gets more players into pvp at a lower ratio of cost/reward.
2) It enhances the longevity of PO for EVERYONE by making it more friendly to noobs.
3) It doesn't require the Dev's to achieve ANY new content hurdle in order for this incremental level of increased game-play option to be available.
4) It asks, but doesn't demand, that the dinky-ass player base we currently have in PO acts like self-interested adults rather than self-aggrandizing adolescents so that we can assist, not detract, from the growth of a game we really like. Of course there will be "violators" but we, and they, will have the satisfaction of knowing they or we have overcome, or become, a true outlaw...not just a random wanker.
Sure...this is all contrary to an open world, sand-box but I propose it because we can either pee all over a tiny sandbox which no one else will want to come to or we can take personal responsibility for making it into a huge thing where this sort of temporary self-denial isn't needed.
It's up to you...and this is a personal proposal in no way connected to my Corp.
P.S. Should this prove to be a popular concept; e.i., it created more PVP for more players, the Corp. leaders could petition PO to make this a permanent feature for one island by restricting the teleporters to a particular load/size limit.