Arga wrote:PVP experience is probably the most important element in the combat equation, how should newer corps (assumed with limited resources) get their people trained up?
Side note: Going to the 62nd's light combat tournament is a great starter, but the question is more about intensive repeated trainings methods.
Really the best way is to die a lot. Preferably against people who know what they are doing. One important thing to do is use fraps. Watching back your own pvp helps as does watching other peoples. Watch a lot of pvp video's and pay attention to what they are doing.
I used to be really really bad at pvp to the point where people from HUN were shouting at me for dying all the time but with practice I got better and have seen my survivability increase. I'm by no means amazing at it and still ofc have things to learn. Its the same with FCing, the only real way to learn is to do it repeatedly.
The Darmahol intrusion was a good example, i'd not done a mass pvp event with mechs before and just didn't understand what I was gonna come up against. We came with the true definition of a zerg. No set range, no set speed, just with whatever people had. We fought a gang that was cohesive and got beat pretty badly in the process. I learned from that and hadn't lost an intrusion I fc'd since until we recently went for Abbuthilia. I made some mistakes and we got beat but again I learned something important from it.
If your needing to be cost effective then stick to ewar or ***'s. Speed is THE most important factor in roaming pvp. t4 frames and speed nexus are fairly mandatory. Your going to lose and lose regularly, theres nobody in the game who doesn't so plan for it and build an effective corp model to make it work.
Proverbs 23:20-21 warns us, “Do not join those who drink too much wine or gorge themselves on meat, for drunkards and gluttons become poor, and drowsiness clothes them in rags."