Topic: PVP corps and players vs. PVE corps and players
There is a general mutual prejudice between those who play MMOs for PVP content, and those who play for PVE content. Accusations fly, such as "carebear", or "you'll drive the majority of players away" if a game mechanic favors nonconsenual PVP, or there "should be no reward without risk".
There seems to multiple flavors in between the two extremes. Some "PVP" beta rsidents are more concerned about "PVE" activity, and safe guarding it. Other "PVE" corps will sometimes go to beta islands to stealth minerals or kernals, and are willing to accept the risks involved.
The surprising thing, if you look at the dynamics involved, is that there is significant crossover between the two "poles" of PVE and PVP. Organizing groups of ppl, logistics of transporting raw materials and product, production and research, require the same coordination regardless of corp orientation. Beta island "PVP" corps still have to mine, ship and produce just like the "PVE" corps.
The difference that really defines a PVP corp from a PVE corp is this - the PVP'er activitly like to compete against another player, instead of against an AI. Now, there are lots of forms of PVP, not just shoot the other guy. Market PVP can be brutal, with trying to dominate the market, or some niche of it. But this still involves conflict with other players.
As Hemingway stated:
"Certainly there is no hunting like the hunting of man and those who have hunted armed men long enough and liked it, never really care for anything else thereafter. You will meet them doing various things with resolve, but their interest rarely holds because after the other thing ordinary life is as flat as the taste of wine when the taste buds have been burned off your tongue." (from 'On the Blue Water' in Esquire, April 1936) .
Yes, an MMO should have PVE content for those who prefer teamwork that does not involve direct conflict with other players. But in a sandbox MMO, the greater the risk, not just from NPCs, the greater the rewards need to be. PVP is what adds that risk, and also provides fodder for epic forum posts, and adds that level of excitement. PVE provides the materials that supplies the PVPers.
Discuss!
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