1

(6 replies, posted in Resolved bugs and features)

The beacon is actually 2.0000000000000000000001u.

Science

Didn't you read the future plans? Everything is comings. At least they didn't do like Warhammer online where they only started with 2 cities to siege and took them a year and a half to get more.

3

(268 replies, posted in General discussion)

I would rather be a *** than call people names in a discussion. Nice chatting with you.

/last edit They said (and probably though) that it was working as intended until someone went out of proportion and they saw it wasn't

4

(268 replies, posted in General discussion)

"An exploit, in video games, is the use of a bug or design flaw by a player to their advantage in a manner not intended by the game's designers"

It was exploited and people got punished.

I read the post and I only partly agree with it. I am not an EVE player. You are talking about a similar game but by a different developer with different goals. People told the devs about this exploits "months" ago, and when the devs struck ("finally after months of reports" one say, other "pretty quick in this type of game" (at this point I am thinking about an exploit which was in eve for years as other people told me, something about ferryt duping or something like that) everyone is shocked and angry of their lost belongings, most of whoare the same people.

5

(268 replies, posted in General discussion)

Isn't using game mechanics in ways they aren't ment for exploits? I don't care who did it. When i think "insurance", I don't mean "easy way to get money" but "stuff that helps me get back on my feet".

I agree that the insurance payout should be dynamic, but based on something different that average price. OR use average price but only to a certain point i.e. : cap sequer insurance at 1mil.

/edit 1600 sequers on the market? Coincidence?