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I like the idea of a sniper firearm weapon . Imagine if you will say 500% damage base , but ammo of 1. It would rely on your reload extension for faster firing. Perhaps using special ammo for it.
Or a weapon with Optimal range 100 but falloff 700.
We can throw ideas at the DEV's but ultimately they need to read these and then if they CHOOSE , implement them.
LoS though is tough call for most long range fights. Terrain can be a ***
Following the Thelodic line of bots, why does the Seth have "Shield Absorption" as a bonus and not the "Armor Enhancements" that almost every other Thelodic bot/mech does ???
Since Machineguns rarely miss Mechs and never miss Heavies , with Precision Firing , the change to the large targets is "ZERO" . What this does is give the Mech or Heavy with these systems the ability to fend off the smaller targets.
I would like to see the medium AC have a graphic like a 3 shot burst or maybe 5. Not a steady stream as it is currently.......that is good for machineguns.
Hypothesis - Medium Autocannons are designed to strike a single target but medium machineguns fill an area with hundred of rounds. Switch the Hit Displacement of Medium Machineguns to the same effect as Missile Explosions.
Just a thought
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