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Does anyone have anyway of finding DPS data for NPC's?
I know this kind of thing was around in EvE.
We have the tanking data, but nothing but the basic ... Blue does kinetic.
Which is not accurate in my experience ... as my very dead Baphomet will attest to!
Seamus
Do we know how the to hit chance is calculated?
In eve it was based on transversials ... velosity ... the size of the weapon and the signiture of the target.
But speed and transversial dont seem to be in perpetuum. Dispersal, and surface hit radius seem to replace weapon size and sig.
But in EVE speed was a major defence for small ships ... so do we know how light bots will be able to avoid incoming fire from much larger mechs? Will the light robots remain effective later in the game? Or will we have to trade up for ever larger and larger mechs?
Seamus (Rik)
Hey guys
Can anyone give me a noobie guide to construction.
From reaearching a 'blueprint' through using the factory to producing runs.
Pretty Please!
Seamus (Rik)
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