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(85 replies, posted in Open discussion)

They did use a nice bunch of aspects of EVE, but thats how games work. You take something from a game and try to make it better in your own game.

Still this game is alot different then EVE. And I don't mean the system they used from EVE but how that system works with ground based combat with direct control.

I also think they nailed the problems EVE has and introduced a better system. Skilling is one but also how production works.. there aren't everlasting blueprints. And they even introduced two new jobs in the production chain.

Also a big change is that you can't 'warp away' into safety. This forces players into working together which is great. It isn't really forced because you still can mine (for example) in PVP area's alone but you better ask others to protect ya.

So in conclusion, yes they used stuff from EVE but they changed is for the better and with the ground based combat with direct control it plays compleetly different then EVE.

2

(17 replies, posted in General discussion)

Gemini X wrote:

I think it was a smart move on Avatars side to not promote the game more.
They sure had faith in their product and knew their server(s) couldnt handle masses of angry noobs pounding on the starter mobs.
this game will promote itself through mouth propaganda.

So true.. We are the troops populating the server and filling the markets. People new at these games would get a negative experience if everybody is in the noob area and the markets arent filled yet.

One thing that must change is the noob area itself. Older players are farming the bots needed to furfill assignments. New players dont have a chance to lock any bot.

Well.. whats to say... 20K EP = 13 days. Just look at it as if they played the game 13 days longer then you did. Everybody had the chance to use the head-start. Also this game isn't about personal gain but what you can do as a group.