1

(4 replies, posted in Q & A)

screen shots still coming if you need them(havent been playing much the last couple days)..


i think maybe this is a null issue anyway mate, me just being picky... i had another look and your right, it is only teleports and terminals...  i can EASILY solve the problem by jumping on my big PC...  and upon more thinking about it, the impact on performance couldn't be any more than 5-10%, due to the fact that the unneccesary draws compared to normal draws is minimal anyway.



my laptop sees 80m/s a frame, 20fps on low graphs


something like 4 or 5 fps at full graphics...(400-500m/s a frame) but im not drawing terrain on the laptop(not that i can see anyway) so i dare say the REAL result would be lower.

***edit - Resolution difference between 1024, and 1440 is about 3-4fps(minimal) WINE doesn't have too much issue with higher resolutions......

if you ar einterested to see the terrain dissappearing bug - i can still post Screen shots, though i have only reproduced it under WINE, and the same game folder runs perfectly under windows. would like to see those distant teleports/terminals clipped one day though... it put me off first time i played with draw distance i thought nothing had happened.........

OS: Ubuntu 10.04LTS 64-bit
CPU: Athlon64X2 6000+ Black Edition - depending on my mood, between 3 & 4Ghz
RAM: 8GB 1066
HDD: WD Black 500GB
VCard: NVIDIA Geforce GTX 560ti - 1GB
Drivers: NVIDIA Reference Linux 32-Bit, 267.something
Wine 1.3
DirectX 9
Sound Blaster X-Fi
Res: 1920*1080(mikrochip's screen) - 1440*900(atlas's screen)

Framerate: running 2 clients, somewhere around 200fps with graphics down low... if i pretty it up, i get about 40 on both


Stability::  well,,,, i have seen windows crash randomly in perp on many machines, for no good reason.


i have never crashed perp on linux, unless i dared to open the map... :S

OS: Ubuntu 10.04 LTS
Graphics driver: canonical 175
Graphics chip: Quadro NVS 150m - 128mb real(384 shared)
CPU: Core2Duo 2.4Ghz
RAM: 4GB(3.5 to 32-bit OS)
HDD: Solid State toshiba

Framerate: about 20-30fps when im not looking towards any distant landmarks, between 5-15 if i am looking in the direction of one.




On the subject of your incredibly low framerate - have you checked, made sure you are not using the stock drivers that came with your distro?(nvidia, and ATI both require an EULA acceptance, and so are not activated by default) (on an nvidia card, type nvidia-settings at a terminal, if you get nothing, your'e not running any 3D drivers)   

the black box screen i have also observed using different driver versions.

and also wine can get f****ed up... my laptop now permanently has no terrain... and it seems to be permanently broken until reinstall - that'll teach me for screwing around with winetricks too much.
- I fully expect that quadro 300  to do better than my 150m

also Wine1.3
DirectX 9
Window mode stops the mouse getting lost.
and start up your first client on your biggest monitor otherwise you lose the extra screen res for your second/third client etc.(mouse wont go there - wine bug)

4

(13 replies, posted in General discussion)

I am new player, i found it very hard to start with, lost two arkhes in as many minutes... but i persisted.

i got my arse kicked.

i came back for more.

i got my arse kicked again

i came back with some mates

we all got our *** kicked.

we got bigger bots, and came back for another go.

we got our *** kicked, and lost millions.

Now i farm veteran Mechs with my mates, and havent lost a bot for weeks( his paint is starting to get scratched YAY!!!), and i have only been playing for a month.. - not to mention i have 6mil in my hand on a regular basis.


Moral of the story:- who cares if you get your *** kicked - you presist and try and when that didn't work - you find some friends and GET THEM TO HELP YOU - thats where the fun of perpetuum really begins!

This is a Hard Game. If you haven't the balls to play it,( or haven't the coordination to realize a red dot coming towards you needs to be clicked, investigated and, oh *** lets get out of its way....) Well that is unfortunate..

My response to anyone who says this game is "Too Hard" -- GROW SOME



Because to those who work hard, rewards do come. and this is a fantastic game once you get into it.


big_smile


i do agree with the insurance though... i think you should be able to set your premium vs. payout when you purchase the insurance

/end rant

5

(4 replies, posted in Q & A)

Hello, magical DEV's - I have been running into problems with the draw distance in-game.

it would seem that when you turn the draw distance right down to nothing.... it doesn't activate on "certain" landmarks - i.e. if you get the strange wine bug i have encountered recently, you can see all of the highway-accelerators, terminals,  and teleports on the map. - this is not normal behaviour obviously, but it tells me the game was normally drawing them behind the terrain.... BADDDDDDDD.



i look around... i can see EVERY teleport EVERY terminal, and EVERY highway accelerator.(some highway arms DO get clipped, but not all of them)

my poor little laptop cringes.

i look in the direction of *no teleports, terminals, or arms - my laptop pulls a smooth 30fps, just enough to enjoy the game. regardless of what else is on the screen.



and yet, draw distance, and terran detail are both set to nothing... and you can see the very obvious limit of the setting... and many things drawn outside of this range.


could this have something to do with my massive graphics lag?? i think so!!! - i play on a GTX560 most of the time so not an issue,, but the laptop i would normally play on the road, and at mates houses (corpies big_smile) doesn't like perpetuum due to this one simple little fact - i only have a mid-range card in my laptop, and the game is wasting it on stuff that i don't need to be drawing


i noticed the fact that the game draws these things thanks to a bug i encountered testing wine - i lost the terrain, but could see dampalor teleport from shinjalaar terminal.... hmmmmmm....... if any devs care about optimizing the game engine - i would think these were supposed to be clipped by the draw distance setting(maybe they got left out) - if they get clipped, then it  will majorly impact on the system requirements for the game( unneccesary draws == unneccesary lag == unneccesary requirements)


I'm hoping somebody takes interest in this, because it is ticking me off, and i am sure there are millions of people out there wondering - just like me - why their machine that will play seemingly more graphically intensive games has a major problem with perp.



screenshots available if needed - just ask/

6

(13 replies, posted in Bugs)

hi. i am new to perpetuum - but long time, avid *nix user, and admin.

i find the same issue running on older core2duo/geforce 8600gt-m based laptop running ubuntu 10.04, and wine1.3 - canonical nvidia dist, current.

i think ente is onto it... im going to play around with this pixmap cache thing, and see how it goes.(had problems with other games too)


i dont see why this game can't keep it's gold rating - it runs flawlessly under wine... (except for the map thing) in fact i have found it faster and more stable than under windows.

oh and btw celebro... 11.10 and 10.10 sucks my b**** - unreliable, buggy, not to mention too many changes... u r way better off waiting for the next LTS - and oh umm perp wants their game to run under linux so i think they WILL fix it either that or there will be a patch developed by one of us to fix the problem so tongue windows fanboy


p.s. to the devs of Perp - THIS GAME IS GORGEOUS thankyou for blessing me with such a well developed, constantly expanding game.

Hello Everyone, i am glad to be amongst you... i started a trial account on reccommendation from a friend, and the only reason i didn't sub after 5 minutes is because i had to wait to get paid!!!!

The really funny part is:: i have never felt the urge to pay subscription for any game - don't get me wrong i am a hardcore gamer but i looked at WoW and a couple of other MMO's out there and couldn't sum up enough exitement about them to even play.


Keen to see some more intrusion/hacking stuff ingame would be fantastic but otherwise Great game keep up the Great Work!!!:D